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NPC Generator

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Advanced [show]


Aym Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a black armored body suit, with a simple brown line shooting up and back down. Her white hair is long and unkept. She has a dull look in her red eyes.

Personality: Calm and collected, she is a well trained Sculptor. She is a great chef.

History: She got into the Sculptor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Sculptor soon after.

Motivation: Expand her business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Aym Fascination, Female Tiefling Cleric 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Violet garnet (300 gp). Amethyst (140 gp). Pink pearl (140 gp). Sardonyx (20 gp). 1 Spyglass.


Social Check DCs


Daar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a black costume with the symbols of death on her torso. She wears her gold crest down. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.

Motivation: To prove her worth to the world.

Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Mentor. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Daar Kimbatuul, Female Dragonborn Rogue 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Dorn Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His chestnut hair is matted, messy, and big. He has gleaming, smiling gray eyes.

Personality: Calm and collected, he is a well trained Locksmith. He is frequently practicing swordplay.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Locksmith and found it very stressful. He became a Locksmith soon after.

Motivation: To be a Interpreter again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Military. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Dorn Breeden, Male Half-Orc Druid 14
Medium (5'5") Half-Orc, Lawful Evil (CR 14)
Armor Class 14
Hit Points 54 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 4000 gp. Black pearl (1300 gp). Black pearl (1300 gp). Red spinel (140 gp). Rose (60 gp). Chrysoberyl (140 gp). 1 Medium magic item.


Social Check DCs


Felgrat Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He keeps his brown hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Felgrat Copeland, Male Half-Orc Fighter 7
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Ogden, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Susannah grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She struck the Priest job and began her own company from there.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Fearful. Bonds: Rich, Adventurer, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Susannah Ogden, Female Human Adept 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Navigator business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Disciplined, Extrovert. Bonds: Attractive, Poor, Job. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Paladin 10
Medium (4'1") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 100 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)10 (+0) 19 (+4)12 (+1)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 2000 gp.


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His red fur is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record, Rich. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Dynamic Plume, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 99 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of bows on her belt, each one with a emerald on the hilt. She keeps her chestnut hair in a pixie cut. Her eyes are amber and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Poor, Family. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tippletoe Fiddlefen, Female Gnome Rogue 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean blue cloak covering her clean studded leather. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are hazel and beady.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised by priests from a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a fisher and was forced into it by her family

Flaws: Ugly, Racist. Bonds: Family, Religious, Mentor. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Tarkelby, Female Gnome Fighter 8
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 160 pp.


Social Check DCs

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