Raer Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. His brown eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Raer does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Raer studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Military, Rich. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.
Roywyn Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. Her moppish auburn hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Performer mother left her crippled. Since then, she has sought to make the best of life.
Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Optimist. Flaws: Ugly, Terse, Disease. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple pastel robe with black stripes complete with hood. His fur is yellow and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a wizard, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 15)
Armor Class 15
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His long beige fur is drawn into a two foot long braid. His thin eyebrows rest above his beady copper eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flask is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 180 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled anklet (3000 gp). Finely wrought small gold bracelet (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An abacus with copper, silver and gold markers (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Balifra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born at the edge of vast desert. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted martial powers by her dying brother.
Motivation: She wants revenge against drow; and money/treasure
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 cp.
Morkral Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a grey vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His black hair is lengthy. His eyes are amber and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To protect his home.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Poor. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 500 sp. Cloth of gold vestments (120 gp).
Agnes Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: Agnes hails from a village terrorized by brigands. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Flaws: Addict, Secretive. Bonds: Attractive, Enemies, Family. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp.
Ortegar Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky red painted plate armor. His hair is short and silver. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ortegar was born the youngest of three triplets. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: To end his boredom; and to unite with his sister
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Job, Family. Occupation: Banker
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Oda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her brown hair is braided into rings. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is a Fletcher first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.
History: She was born to loving parents in a slum to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has worked as a Fletcher like her mother before her.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver ewer (50 gp). Gold and topaz bottle stopper cork (300 gp).
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