Three Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting pastel shirt and pants. His whole body is exceptionally muscular. His beige fur, when down, is lengthy. His fierce amber eyes like to dwell on things.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.
History: The child of a Mayor, who enjoyed hunting, Three was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Flaws: Selfish, PTSD. Bonds: Immigrant, Attractive, Nature. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 600 gp. Bloodstone (60 gp). Peridot (60 gp).
Gilbert Ashley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is kept up in a ponytail inside a top hat. His eyes are green and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Beggar
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Heian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears just a tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Heian enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Slave. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Gilkass Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black coat over a white low-cut shirt, and a Stetson hat upon her head. Her scarlet crest has been sun bleached extensively. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 3 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: To end her boredom; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Ugly, Addict, Hedonist. Bonds: Immigrant. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Auran, Sylvan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. Tourmaline (140 gp). White pearl (140 gp). Obsidian (14 gp). Jade (140 gp). Star ruby (800 gp). Smoky quartz (30 gp). 1 Minor magic item.
Mindartis Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a yellow tunic with tan highlights, and long black pants that bunch up around his shoes. His tied-back hair is white. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Mindartis was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Optimist. Flaws: Insane. Bonds: Job, Family. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Antinua Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a yellow tunic with brown highlights, and long tan pants that bunch up around her shoes. Her right leg appears badly burned and disfigured. She has wavy auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is a bit of a kleptomaniac; and she feels threatened by others
Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Obsidian (7 gp).
Sarah Hallewell, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a grey cloak and cross-gartered brown stockings. With bright white hair. Her eyes are blue.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Further she is a bit of a stoner and is frequently out of it.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Cynical, Addict. Bonds: Military, In love, Job. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
Heskan Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His crest is copper, silky, and of moderate length. His gold eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Servant mother left him crippled. He now spends his time doing works of charity.
Motivation: Many drow want him driven away; and to find somewhere to settle down
Ideals: Joker, Philantrophist. Flaws: Mundane, Disease. Bonds: Attractive, Enemies. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. Blue quartz (11 gp). Citrine (50 gp).
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kildrak was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. In the meantime he has taken over work as a Carter and occasionally as a mercenary.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. Golden yellow topaz (1500 gp). 1 Minor magic item.
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