Caelynn Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a violet costume with the symbols of her god on her torso. Her red hair is wavy and long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Stylist
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
Possessions: 800 gp.
Morkral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He is wearing a long, grey, dusty cloak. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Military, Adventurer, Rich. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp.
Tricking Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. He has done his best to style his brown fur to look like a famous performer. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was raised in a white middle class family as the only child. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: A strong sense of loyalty to Dragonborn people; and his relatives are trying to arrange a marriage
Flaws: Racist, Mundane. Bonds: Rich, Attractive, Family. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 600 pp. Chalcedony (20 gp). Rose (20 gp). Deep blue spinel (1300 gp). Amber (70 gp). Aquamarine (1300 gp). Moss agate (12 gp). Jade (70 gp). Sard (20 gp). Red garnet (70 gp). 1 Medium magic item. 1 Medium magic item.
Aym Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her chestnut hair is slicked back into a classic pompadour. Her eyes are black.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Military, Adventurer. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with white stripes complete with hood. Her black fur is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels the way she acts is they only way to get by in the world; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Religious, Family. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 91 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 60 pp. Brown-green garnet (150 gp). Eye agate (15 gp). Deep green spinel (150 gp). Bloodstone (20 gp). Jet (150 gp). Emerald (800 gp). Azurite (15 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Shelly, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 6 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Logical. Flaws: Terse. Bonds: Attractive. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 1600 gp. Red spinel (100 gp). Sardonyx (70 gp). Black pearl (500 gp). Hematite (16 gp). Alexandrite (500 gp).
Darrow Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Laborer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Rich, Guardian. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Carnelian (20 gp). Black pearl (400 gp). Obsidian (15 gp). 1 Minor magic item.
Callie Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Callie studied abroad. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 1 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Malachite (4 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.
Nalaed Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown costume with the symbols of the four houses of cards on her torso. She sports brown long hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Flattery will make her almost putty in your hands.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nalaed took refuge in the old dungeon and found the beat up shield and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and further expansion of business
Flaws: Selfish, Depressed. Bonds: Nature, Job. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
