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NPC Generator

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Advanced [show]


Baern Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Carpenter uniform, and he perpetually has his shortspear ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: A rival would like him out of the picture; and many orcs want him driven away

Ideals: Fighting. Bonds: Job, Criminal record, Enemies, Nature. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Orcfoe, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Chrysoberyl (130 gp). Tourmaline (130 gp). Lapis lazuli (7 gp). White pearl (130 gp). Smoky quartz (70 gp). Violet garnet (700 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel trousers with brown and violet striped suspenders. He wears various colorful collared shirts. His brown fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are copper and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Armorer, his father struggled to pay the bills. Through the years after Moon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Moon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Moon and his spouse have recently divorced.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Moon Wind, Male Tabaxi Barbarian 5
Medium (6'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears a worn and beaten armor. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Thamior lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Mentor, Family. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Thamior Smith, Male Half-Elf Paladin 6
Medium (5'8") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his greataxe ready. His white fur is thinning but still full. He has a dull look in his blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Left-Handed Of Clay, Male Tabaxi Aristocrat 13
Medium (5'7") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 10 (+0)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.


Social Check DCs


Bardryn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. She wears a colorful flower in her chestnut hair. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Attractive, Slave. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bardryn Bloodkith, Female Dwarf Rogue 6
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Brown-green garnet (110 gp).


Social Check DCs


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long silver hair reaches down to his waist. This blue eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Artistic. Bonds: Rich, Religious, Family. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Adrik Lutgehr, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 10 (+0)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 390 gp.


Social Check DCs


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs, and she perpetually has her ceremonial dagger ready. She wears her blonde hair up. She has brown eyes and a red hat with a blue feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Opinionated, Professionalism, Gifted. Bonds: Criminal record. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Paela TellPenny, Female Halfling Cleric 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 2000 sp.


Social Check DCs


Quick Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown costume with the symbols of strength on her torso. Her orange fur is matted, messy, and big. Her ears are large.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother; and regain custody of her daughter

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Quick Of Ale, Female Tabaxi Barbarian 8
Medium (5'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 75 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Healer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Wallace, Male Human Barbarian 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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