Oriax Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is chestnut and very short. His eyes are black.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.
History: Born to a Gardener, his mother struggled to pay the bills. His psionic abilities were realized during a raid on his village. He has worked as a Bounty Hunter like his mother before him.
Motivation: To be a Gardener again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Silver pearl (110 gp). Malachite (9 gp). Deep blue spinel (1200 gp).
Ghesh Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has no crest. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: In love, Poor. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 43 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item.
Agnes Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a yellow coat over a white low-cut shirt, and a small hat upon her head. Her golden hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Agnes took refuge in the old dungeon and found the beat up falchion and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Poor, Nature. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. Tourmaline (70 gp).
Bella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her halberd. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends.
Ideals: Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Eggren Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears baggy green pantaloons and a red scarf. Her bronze crest is thinning but still full. Her gold eyes dart from person to person.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Eggren was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Flaws: Sensitive. Bonds: Adventurer, Poor, Nature, Military. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 14
Hit Points 155 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 19 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Dwarven, Druidic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 5000 gp. Gold dragon comb with red garnet eye (1800 gp). Silver ewer (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Carved bone or ivory statuette (70 gp). 1 Medium magic item.
Radomir Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his top red hat.
Personality: Calm and collected, he is a well trained Shipwright. He uses divination through singing.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. Recently the stress of being a Shipwright has made it difficult for him to sleep.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dagger Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His fur is short and cinnamon. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: Dagger was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Persistence, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: 8000 sp. Gold dragon comb with red garnet eye (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Disciplined. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Animal Trainer
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Delebean Reese, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a morningstar. His deerstalker hat is riddled with cuts and holes. His eyes are a pleasant gray.
Personality: Delebean wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He was born in a small plains village. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against gnolls
Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac. Bonds: Nature, Slave. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!