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NPC Generator

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Advanced [show]


Seere Dread, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black armored body suit, with a simple white line shooting up and back down. She has dyed her greying blue hair a little too much giving a sharp blue color. Her eyes are red and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Painter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: To unite with her brother.

Flaws: Ugly, Disease. Bonds: Family, Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seere Dread, Female Tiefling Sorcerer 5
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Orc, Druidic, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 1000 sp. White pearl (100 gp). Golden yellow topaz (200 gp). Moonstone (50 gp). Deep green spinel (100 gp).


Social Check DCs


Skamos Light, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with red socks and a vest with buckled shoes. He is portly but not overly obese. His chestnut hair is smooth and relatively long. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He feeds upon the attention of others.

History: Skamos hails from a village terrorized by brigands. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Bonds: Enemies, Attractive, Debt, Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Skamos Light, Male Tiefling Ranger 5
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Akmen Weary, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Nature, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Akmen Weary, Male Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Beast Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears brown cloth garments or leather armor. Her small hat is riddled with cuts and holes. Her green eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Insane. Bonds: Rich, Immigrant, Nature. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Beast Of Snakes, Female Tabaxi Wizard 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Ethereal In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the north, but her parents moved at a very young age to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Greedy. Bonds: Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Ethereal In the Morning, Female Tabaxi Aristocrat 16
Medium (5'11") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 7 (-2)10 (+0)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 8
Languages Common, Infernal, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3

Possessions: 1000 pp. Star rose quartz (60 gp). Amethyst (40 gp). Obsidian (14 gp). Golden pearl (40 gp). Rock crystal (60 gp). Azurite (14 gp).


Social Check DCs


Rieta Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with black lining and desert motifs and is in decent physical shape. Her hair is short and silver. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants she idolized her mother. Rieta was born on a far eastern island where she grew up under the tutelage of her mother, an expert Sailor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels threatened by others

Flaws: Selfish, Fearful, Secretive. Bonds: Immigrant, Slave. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Rieta Tragedy, Female Tiefling Wizard 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Tailor like his mother before him.

Motivation: His religion dominates his actions.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Pikar Jamjar, Male Halfling Druid 7
Small (2'11") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Fiery yellow corundum (400 gp). Moss agate (15 gp). Brown-green garnet (150 gp).


Social Check DCs


Torinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green leather gloves, a green jacket, and tight pants, and a wedding ring on his right hand. He has styled his silver crest well, parting it to the right. He has gold eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Torinn lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.

Motivation: Wishes to resurrect an old love.

Flaws: Disease, Impulsive, PTSD. Bonds: In love, Family. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Torinn Vangdondalor, Male Dragonborn Ranger 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 130 pp. Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. He is portly but not overly obese. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Priest profession.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sapply took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Sapply Wildwander, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp.


Social Check DCs

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