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NPC Generator

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Advanced [show]


Art Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright pastel dresses and hats. Her orange fur is thinning but still full. Her eyes are likewise amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Fortune-teller, but she got bored and became a Jeweler. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Art Fang, Female Tabaxi Paladin 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Sun Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her orange fur has been sun bleached extensively. She wears an eyepatch.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the north. She helped her father out around the business and became quite the natural. She has achieved small success as a Bounty Hunter.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new bounty hunter responsibilities is difficult

Flaws: Ugly. Bonds: Immigrant, Job, In love, Poor. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Sun Grass, Female Tabaxi Adept 12
Medium (4'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 1000 gp. Fire opal (800 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He is physically well-built. He has wavy silver hair. His eyes are likewise green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Flaws: Shy, Fearful. Bonds: Family, Religious, Enemies. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Bucklal Fatrabbit, Male Halfling Bard 16
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 105 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Medicine +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433

Possessions: 9000 gp. Red garnet (80 gp). Chrysoprase (20 gp). Violet garnet (900 gp). Chalcedony (20 gp). Violet garnet (900 gp). Onyx (20 gp). Coral (80 gp). Chalcedony (20 gp).


Social Check DCs


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He wears his blonde hair down. His eyes, though not visible through his cowl, are violet.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Bonds: Attractive, In love, Slave, Mentor. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Nuraval Loderr, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Greeba Nash, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large white jacket. She has done her best to style her chestnut hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.

Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Greeba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Greeba Nash, Female Half-Orc Commoner 11
Medium (4'9") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. His silver hair is greasy and uncared for. His eyes are hazel and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: In love, Poor. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raer Holimion, Male Elf Warrior 7
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 16 (+3)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 90000 cp. Golden yellow topaz (800 gp).


Social Check DCs


Fenriz Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly dark red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fenriz took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. After a long history of fighting, Fenriz and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Fenriz Enigma, Male Tiefling Rogue 7
Medium (6'5") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Eathalena, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Scribe uniform. He wears his brown hair down. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Azaki Eathalena, Male Elf Commoner 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sapphire pendant on gold chain (500 gp).


Social Check DCs


Uzza Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. Her black hair is knotted and matted. Her gold eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Antagonistic, Disease, Insomniac. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uzza Sanctuary, Female Tiefling Aristocrat 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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