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NPC Generator

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Advanced [show]


Sumnes Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her skin is fair and her fingers are delicate and long. Her auburn hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: To get a good night's sleep; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Sumnes Ariessus, Female Elf Aristocrat 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Silvo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fancy red suit. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his chestnut hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by illithids. Silvo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Bonds: Attractive, Rich, Job, Military, Adventurer, Enemies. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Silvo Greenleaf, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Hadley, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy grey pantaloons and a black scarf. Her tied-back hair is golden. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She feeds upon the attention of others.

History: Susannah was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Susannah Hadley, Female Human Rogue 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Rhodochrosite (8 gp).


Social Check DCs


Whurdred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'9". She is renowned for her bright grey dresses and hats, and her gloved hand is found clutching a sword. She has done her best to style her red hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and she is greedy

Flaws: Greedy, Fearful, Addict. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Whurdred Daerdahk, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Thava Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She has copper crest. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. She found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Nature, Adventurer, Job. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Thava Kimbatuul, Female Dragonborn Rogue 4
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Investigation +0, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Flask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She keeps her gray fur in a pixie cut. She has a tattooed face.

Personality: She is irascible and easily irritated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Poor, Military. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Flask Moon, Female Tabaxi Expert 12
Medium (5'3") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 90 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)16 (+3) 12 (+1)12 (+1)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Undercommon, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Black star sapphire (1100 gp). Amber (70 gp). Moss agate (14 gp). Fiery yellow corundum (1100 gp). Smoky quartz (20 gp). White opal (1100 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tight fitting brown shirt and pants and is in decent physical shape. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the west. She pushes her goals aggressively. She is also a coward if confronted.

History: Yurgunn lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 7 years later her spouse died after the birth of her son. Heartbroken, Yurgunn never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She is wracked by social anxiety.

Ideals: Pacifist. Flaws: Fearful. Bonds: Family, In love. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Yurgunn Torunn, Female Dwarf Adept 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. 4 Tanglefoot bags.


Social Check DCs


Cloak Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of luck around her neck, and a lance on her belt. Her orange fur is unkempt and raggedy. Her hazel eyes peer out from beneath her deerstalker pastel hat.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Cloak Of Winter, Female Tabaxi Commoner 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple tan line shooting up and back down. With a patchy silver beard and wild silver hair. His eyes are violet and catlike.

Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Impeccable, Artistic, Gifted. Bonds: Family. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Krimmon High-hill, Male Halfling Bard 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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