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NPC Generator

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Advanced [show]


Emmeline Adley, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her white hair up. Her eyes are green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting, Persistence, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Emmeline Adley, Female Human Expert 6
Medium (4'11") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gale Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears baggy brown pantaloons and a grey scarf. His right leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Bricklayer, who enjoyed hunting, Gale was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Gale Of Wine, Male Tabaxi Aristocrat 10
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1600 gp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Naamah Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her top hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Naamah studied abroad. Her necromantic abilities were realized during a raid on her village. She now spends her time doing works of charity.

Motivation: Revenge.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Naamah Glory, Female Tiefling Barbarian 10
Medium (4'10") Tiefling, Neutral Evil (CR 10)
Armor Class 9
Hit Points 52 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)14 (+2) 12 (+1)15 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Jaxi Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear flannel. She wears her green crest up. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.

History: Born to a Laborer, her father struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She feels threatened by others; and she is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Fearful. Bonds: Guardian, Poor, Criminal record. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Jaxi Jharthraxyn, Female Dragonborn Warrior 16
Medium (6'5") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 160 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Athletics +8, Investigation +7
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +7

Possessions: 2000 gp. Lapis lazuli (8 gp). Deep blue spinel (400 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). Obsidian (8 gp). Malachite (8 gp). Deep blue spinel (400 gp). Tiger eye turquoise (8 gp). Moss agate (8 gp). Bloodstone (70 gp). Black pearl (400 gp). Red-brown spinel (130 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Sard (70 gp). 1 Medium magic item.


Social Check DCs


Nuthra Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is renowned for her bright black dresses and hats. Her bronze crest is drawn into a tight pony tail with a clover scrunchie. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Nuthra lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now spends her time doing works of charity.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and she has a crush on the local ruler

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Adventurer, Has a crush. Occupation: Sailor

Voice: German accent

Attributes [hide]

Nuthra Imbixtellrhyst, Female Dragonborn Expert 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 230 pp. 1 Minor magic item.


Social Check DCs


Gardain Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a hunchback. His blonde hair and beard is wavy and long. This blue eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Joker, Opinionated, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gardain Torevir, Male Dwarf Druid 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of eastern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 19 (+4)10 (+0) 15 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Hamil Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast desert. He was an athlete and attended two major summer competitions. He never won. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Hamil Thistletop, Male Halfling Warlock 11
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 500 gp. Zircon (70 gp). Eye agate (14 gp). Deep blue spinel (1400 gp). Pink pearl (160 gp). Moonstone (70 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Beiro wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Detective.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Beiro Amakiir, Male Elf Cleric 4
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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