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NPC Generator

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Advanced [show]


Modean Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. His purple hair is kept up in a ponytail inside a Stetson hat. His eyes are black and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: Born in the west to a Sculptor, Modean learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Modean Ignominy, Male Tiefling Cleric 6
Medium (5'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)7 (-2) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp.


Social Check DCs


Theodoric Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Flaws: Ugly, Shy, Addict. Bonds: Slave. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Murphy, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 7 (-2)14 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her right leg appears badly burned and disfigured. Her fur is cut close to her head. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. After coming to the age of reason, Tricking took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Tricking and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Military. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Tricking Candle, Female Tabaxi Druid 8
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp.


Social Check DCs


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. He has brown hair. His fierce blue eyes like to dwell on things.

Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Born to a pair of adventurers, Krimmon grew up listening to his father's many stories. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Krimmon Greenleaf, Male Halfling Ranger 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Fivin Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Doctor does. His clothes are grease stained in places. His silver hair, when down, is lengthy. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 4 years old his parents immigrated from the south. He worked as a nervous Doctor and found it very stressful. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Fivin Wasanthi, Male Elf Rogue 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Azzakh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Beggar uniform. His crest is scarlet and curly. His red eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Butcher again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Azzakh Lhamboldennish, Male Dragonborn Monk 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Godfrey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He is tall, broad shouldered and powerfully built. He has moderate length chestnut hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Dyer like his father before him.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Godfrey Sherwood, Male Human Ranger 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Druidic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 200 pp. Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Thomas Shelley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting grey shirt and pants. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Thomas Shelley, Male Human Warrior 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oskar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: Born to a Ploughman, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Oskar Lutgehr, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 270 gp. Golden pearl (60 gp). Moonstone (30 gp). 1 Darkwood Shield.


Social Check DCs

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