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NPC Generator

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Advanced [show]


Antinua Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of death around her neck, and a falchion on her belt. Her auburn hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Antinua is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Antinua was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Antinua Withrethin, Female Elf Rogue 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1100 sp. Hematite (6 gp). 1 Everburning torch.


Social Check DCs


Lucan Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with black pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his silver hair to look like a famous performer. His gray eyes peer out from beneath his Stetson violet hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Secretive. Bonds: Military, Nature, Family. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Lucan Gracey, Male Half-Elf Rogue 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Melech Principle, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green cloak and cross-gartered grey stockings. He keeps his red hair in a pixie cut. His white eyes peer out from beneath his top green hat.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He enjoys reading and quiet.

History: He got into the Cartwright business at a young age. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Melech Principle, Male Tiefling Warlock 10
Medium (5'4") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Olivia Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear white pants and tee shirts. She wears a top hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Blacksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers.

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Family. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Olivia Copperkettle, Female Halfling Adept 11
Small (3'2") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 56 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Dreali Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, tan, dusty cloak. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dreali was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Fighting. Flaws: Fearful, Insomniac. Bonds: Job, Adventurer. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Dreali Ilphelkiir, Male Elf Warlock 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 500 sp.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear white clothing when she does not wear armor. Her golden hair is heavily combed to the left. Her gray eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the south. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Immigrant, Family, Criminal record. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Pearl Strongbones, Female Halfling Rogue 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Margery Webley, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a greataxe on her belt, and she perpetually has her greataxe ready. Her golden hair is well kept. Her face is scarred and worn.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Ruler, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and a strong sense of loyalty to tiefling people

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Margery Webley, Female Human Ranger 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He wears his gray fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate. Bonds: Immigrant, Attractive, Enemies, Nature, Job. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Trail In the Wind, Male Tabaxi Druid 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 14 (+2)18 (+4)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Rose (70 gp).


Social Check DCs


Kansif Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. She has done her best to style her white hair to look like a famous performer. Her amber eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Kansif Blankley, Female Half-Orc Commoner 2
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 10 (+0)6 (-2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs

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