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NPC Generator

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Advanced [show]


Rathkran Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no crest. His eyes are gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Rathkran grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Architect

Voice: German accent

Attributes [hide]

Rathkran Lhamboldennish, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Yebe Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is long and white with streaks of blonde, and is pulled back with small blue clips. Her gray eyes are slightly larger than normal.

Personality: This woman loves music and to teach people music more than just about anything. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Yebe grew up listening to her father's many stories. She has had some formal music training, and achieved minor success. She became a Marshal soon after.

Motivation: Expand her business.

Ideals: Artistic, Gifted. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Yebe Offund, Female Gnome Druid 8
Small (3'4") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)7 (-2) 5 (-3)12 (+1)
Skills Arcana +1, Medicine +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arha Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'9" and wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her long auburn hair is drawn into a two foot long braid. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Banker, but she was a colossal failure. She struck the Sailor job and began her own company from there.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Gifted. Flaws: Disease. Bonds: Job. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Arha Tenley, Female Half-Orc Paladin 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ella Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is knotted and matted. Her thin eyebrows rest above her beady amber eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Ella Adler, Female Half-Elf Rogue 7
Medium (4'7") Half-Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 50 pp. Azurite (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). She wears her silver hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are green.

Personality: She exudes charisma. She is a tour de force of persuasion. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Oriel Melancon, Female Half-Elf Cleric 14
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 102 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Tiger eye turquoise (13 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). 1 Medium magic item.


Social Check DCs


Lilith Art, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is smooth and relatively long. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Lilith was born in the west. At a young age she loved to build and create. A few years later when the north was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Lilith Art, Female Tiefling Warlock 10
Medium (6'0") Tiefling, True Neutral (CR 10)
Armor Class 9
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 900 gp. Violet garnet (1500 gp). Star ruby (1500 gp). Alexandrite (1500 gp). Malachite (7 gp). Moss agate (7 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her fur is orange and very short. Her hazel eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her father and her brother before her, after school she went straight into learning to become a Spice Merchant. She became a Spice Merchant soon after.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Right-Handed Plume, Female Tabaxi Commoner 4
Medium (4'7") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Altho TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is wearing a tight red one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His brown hair is braided into rings. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Altho TellPenny, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûshbaka Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white costume with the symbols of the four houses of cards on his torso, and is pretty ugly. His chestnut hair, when down, is lengthy. He has hazel eyes and a white hat with a red feather.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Doctor like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ûshbaka Fawcett, Male Half-Orc Cleric 5
Medium (6'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 5 (-3)8 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Silver pearl (120 gp).


Social Check DCs

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