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NPC Generator

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Advanced [show]


Pallabar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear tan clothing when he does not wear armor. With bright chestnut hair and a scraggly beard. His eyes are likewise amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Pallabar Scheppen, Male Gnome Druid 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)12 (+1) 7 (-2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Aquamarine (1200 gp). Sardonyx (60 gp). Alexandrite (1200 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey wide-brimmed hat and grey clothes. His brown hair and beard is wavy and long. His eyes are likewise brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Banker profession.

History: Eberk was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberk. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane. Bonds: Job, Attractive, Criminal record. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Eberk Orcfoe, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)3 (-4) 14 (+2)5 (-3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp.


Social Check DCs


Hugolina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She wears her brown hair up. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a wizard, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Military, Mentor. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Hugolina Livingstone, Female Human Adept 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (13 gp).


Social Check DCs


Althaea Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is wearing the road beaten gear of a warrior. Her whole body is exceptionally muscular. She has wavy blonde hair. Her eyes are likewise gray.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant, Religious. Occupation: Mortician

Voice: American accent

Attributes [hide]

Althaea Sharps, Female Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Chrysoprase (40 gp). Eye agate (6 gp).


Social Check DCs


Jelenneth Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A 4'8" western woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Depressed, Disease. Bonds: Rich, Slave. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Jelenneth Ofandrus, Female Elf Adept 11
Medium (4'8") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1400 gp. Sardonyx (70 gp). Emerald (1200 gp). Bloodstone (70 gp).


Social Check DCs


Quillathe Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many black ritualistic tattoos. She prefers to wear tan clothing when she does not wear armor. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise violet.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a criminal king-pin and mafia family When Quillathe reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor

Flaws: Forgetful. Bonds: Attractive, Criminal record, Military, Job. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Quillathe Ostoroth, Female Elf Druid 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 7000 cp. Bloodstone (50 gp). Chrysoprase (50 gp). Jade (90 gp).


Social Check DCs


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with writing.

History: Hamil was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Sensitive, Secretive. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Hamil Shadowquick, Male Halfling Commoner 4
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, blue, dusty cloak. He has a long golden beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Umpen's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Umpen's homeland. Umpen decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted, Fighting. Flaws: Disease. Bonds: Immigrant. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Umpen Ningel, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thradal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is singed and shortened. He is baby faced.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Thradal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Thradal Stoutale, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)10 (+0) 17 (+3)10 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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