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NPC Generator

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Advanced [show]


Andry Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is brown, silky, and of moderate length. She has gray eyes.

Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andry Thorngage, Female Halfling Druid 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 15000 sp. Blue star sapphire (800 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Nelkin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: When he was but 3 years old his parents immigrated from the west. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nelkin began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nelkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Nelkin Jamjar, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. Peridot (60 gp). Star ruby (900 gp).


Social Check DCs


Krûk Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in white turtlenecks beneath a brown coat with white slacks, and a wedding ring on his right hand. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: In love, Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Krûk Winchester, Male Half-Orc Aristocrat 11
Medium (5'11") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 23000 sp. Chrysoprase (50 gp). Black pearl (700 gp). Azurite (12 gp). Obsidian (12 gp). Iolite (50 gp). Brown-green garnet (120 gp). Zircon (50 gp). Smoky quartz (50 gp). Alexandrite (700 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Lewis Woods, Male Half-Elf Ranger 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)7 (-2) 7 (-2)13 (+1)
Skills Investigation +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 18000 cp.


Social Check DCs


Gale Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. She keeps her long brown fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Actor and found it very stressful. She then took over the family business and is one of the better Actor for hire.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Rich, Job. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Gale Thundercloud, Female Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 77 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 9 (-1)8 (-1)
Skills Arcana +8, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Infernal, Druidic
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Agnes Clare, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman wears grey trousers with red and grey striped suspenders. She wears various colorful collared shirts. Her hair is white, silky, and of moderate length. She has several tiny sapphire earrings on each ear.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Athletic, Justice, Entrepeneur. Bonds: Attractive, Rich. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Agnes Clare, Female Human Wizard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Pyntle Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely blue suit with yellow socks and a vest with buckled shoes. Her black hair is long and unkept. Her hazel eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Pyntle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Healer soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Pyntle Miggledy, Female Gnome Cleric 8
Small (3'1") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rock crystal (60 gp). Peridot (60 gp). Fiery yellow corundum (1300 gp). White pearl (130 gp). Red-brown spinel (130 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair is cut short. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Fighting, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Maynild Hildenman, Female Half-Elf Wizard 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp.


Social Check DCs


Vanchu Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a black mohawk this woman's hair draws a lot of attention. She has several tiny opal earrings on each ear.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Vanchu was raised in a hard working conservative environment. She worked as a nervous Masseuse and found it very stressful. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Passionate, Joker. Bonds: Attractive, Rich, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Vanchu Reid, Female Half-Orc Warlock 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: Moss agate (14 gp).


Social Check DCs

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