Jebeddo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is long and unkept. His eyes are likewise amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Jebeddo reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Military, Religious. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Celestial, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Amber (150 gp). Deep green spinel (150 gp). Malachite (13 gp). Amber (150 gp). Sardonyx (40 gp). Azurite (13 gp). Bloodstone (40 gp). Black pearl (1200 gp).
Vicky Home, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. She is bald on top and has large white tufts of hair around her ears. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.
History: Vicky was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 66 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Druidic, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2200 gp.
Griselda Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. With wild red hair. Her violet eyes lackadaisically let the world flow into them.
Personality: Griselda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She uses divination through singing.
History: Gifted from a young age, Griselda studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Artistic, Gifted, Fighting. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tight fitting green shirt and pants. He has chestnut hair. His red eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: Born in the west to a Locksmith, Qemuel learned a great deal about his father's area of expertise. A freak accident while working with his Animal Trainer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Shy, Disease. Bonds: Guardian, Job, Rich. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 59 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 2000 gp. Aquamarine (1600 gp). Deep green spinel (90 gp). White pearl (90 gp). Tourmaline (90 gp). Rhodochrosite (8 gp). Black star sapphire (1000 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elegant Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop fur cut. Her eyes are amber and beady.
Personality: She snorts whenever she laughs or is feeling confident. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She became a Masseuse soon after.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Frouse Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His brown hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Barkeep job and began his own company from there.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Forgetful. Bonds: Attractive, Job, Mentor. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 75 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Auran, Undercommon, Infernal
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Golden yellow topaz (1400 gp). Peridot (50 gp). Eye agate (15 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tana Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a wide-brimmed hat to cover her moderate length golden hair. Her eyes are amber and beady.
Personality: Eccentric and domineering, Tana will drive conversation. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Extrovert. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Tethren Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His long red hair is drawn into a two foot long braid. He has red eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: Tethren hails from a village terrorized by drow. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by drow. Tethren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Professionalism, Gifted. Bonds: Enemies. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Jezean Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. Her blue crest is unkempt and raggedy. Her eyes are gold and catlike.
Personality: She has always had a great fascination with Halfling culture. Flattery will make her almost putty in your hands.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Flaws: Ugly, Racist, Selfish. Bonds: Immigrant, Poor. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Halfling
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +7
Possessions: 40 pp.
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