Numba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears just a tan suit. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.
History: She is a Chromatic Dragon in disguise. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and someone believes her a fraud
Flaws: Ugly. Bonds: Nature, Adventurer, Family, Enemies. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Amethyst (70 gp). 4 Holy water.
Lorilla Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'0". She dresses in blue turtlenecks beneath a white coat with green slacks, and her gloved hand is found clutching a rapier. Her silver hair is styled in orderly dreadlocks. Her eyes are green and beady.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Selfish, Shy. Bonds: Rich. Occupation: Junk Dealer
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1300 sp.
Tricking Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman wears skinny pants and wears a brown and white robe with the hood down. Her clothes are grease stained in places. Her fur is short and orange. Her fair skin shows little sign of her aristocratic breeding.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Immigrant, Attractive. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kildrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather, and carries shortbows. His silver hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Dazzazn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a feathered hat to cover his moderate length white crest. His fierce red eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Dazzazn was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dazzazn took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer, Family, Nature. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 37 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 70 pp.
Faran Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his black hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in the north, but his parents moved at a very young age to the west. His mother was a soldier and died while he was still young. Faran was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Ruler.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Fearful. Bonds: Job, Enemies, Immigrant, Military. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Dûgza Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is matted, messy, and big. He has amber eyes and a white hat with a pastel feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with music.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Aura Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur is lengthy. His fierce green eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined, Professionalism, Gifted. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2000 cp. Jade (60 gp). Obsidian (14 gp). Hematite (14 gp).
Hupe Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large red mantle and cape that has been intricately interwoven into his black robe. He wears a deerstalker hat to hide his balding. His eyes are likewise amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Job, Criminal record. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. Sardonyx (40 gp). Pink pearl (90 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
