Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears baggy grey pantaloons and a black scarf. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Healer in town.
History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Jeweler, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new healer responsibilities is difficult
Flaws: Ugly, Insomniac, Insane. Bonds: Job, Immigrant. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 310 gp.
Urshar Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with blue skirt. She is portly but not overly obese. Her chestnut hair is long and unkept. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Urshar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Religious, Enemies. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 50 gp.
Alston Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and blonde with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. He has several tiny topaz earrings on each ear.
Personality: Aggressive, abrasive, and angry, Alston embodies much of what other species detest in the Gnomes. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 8 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with deerstalker hat. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Insane, Ugly. Bonds: Religious. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Drenna Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. She has moderate length red hair. This green eyed westerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 5 years old her parents immigrated from the west. A freak accident while working with her Shepherd father left her crippled. She now owns her own business.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Disease. Bonds: Attractive, Slave, Job, Immigrant. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp. Coral (140 gp). Moonstone (40 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Lincoln, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her pickaxe. She has moderate length auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted divine powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out
Ideals: Joker, Gifted. Bonds: Immigrant, Slave. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Ulla Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses like a well dressed Bowyer does. Her moppish silver hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Her father raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.
Motivation: Halfling compassion; and she'd like to take her coworkers down a peg
Flaws: Shy, Racist. Bonds: Job, Attractive, Nature. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 53 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Hematite (11 gp). 1 Minor magic item.
Oriff Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her left hand. She has silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She also hits on women, regardless of circumstances.
History: She was born in a small island village. Her father took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Bonds: Rich, In love, Attractive, Has a crush, Nature. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item.
Emerald Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears light armors faded through time and improper care. Her fur is short and orange. Her blue eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Emerald lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and doesn't want to be a seamstress and was forced into it by her family
Flaws: Shy, Impulsive. Bonds: Family. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee.
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