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NPC Generator

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Advanced [show]


Curran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars, and a wedding ring on his right hand. With a patchy auburn beard and wild auburn hair. His eyes are blue and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: In love, Immigrant. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Curran Wildheart, Male Halfling Ranger 13
Small (2'11") Halfling, Lawful Good (CR 13)
Armor Class 11
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise white.

Personality: Eccentric and domineering, Zephan will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bricklayer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Zephan Hope, Male Tiefling Ranger 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 14 (+2)19 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Eran Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her long chestnut hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family Eran was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eran decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Shy. Bonds: Immigrant, Guardian, Criminal record. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Eran Honeypot, Female Halfling Cleric 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Adelaide Brownrigg, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She dislikes all the random violence that takes place in the west. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world.

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Adelaide Brownrigg, Female Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Meena Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many violet ritualistic tattoos. She usually wears her blue robe and has her falchion always slung over her shoulder. She keeps her long white hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is harsh and unforgiving.

History: Meena was born the youngest of three triplets. Her parents enrolled her in a Fighter school at a young age so that she could practice her druidic talents. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Disease, Depressed, Antagonistic. Bonds: Family. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Meena Maekkelferce, Female Gnome Fighter 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 69 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)16 (+3)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Gold and topaz bottle stopper cork (1500 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Breena Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born to a Cartwright, her mother struggled to pay the bills. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: To protect her home; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Bonds: Attractive, Poor, Criminal record, Guardian. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Breena Rofferton, Female Gnome Commoner 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Mordai Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. His black eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Glassblower, who enjoyed hunting, Mordai was taken on many hunting expeditions. He was taken from his home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Mordai Idea, Male Tiefling Adept 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


River Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She has done her best to style her white fur to look like a famous performer. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in River's homeland. River decided to take the middle way and become a bodyguard. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

River Of Dragons, Female Tabaxi Warlock 11
Medium (4'7") Tabaxi, True Neutral (CR 11)
Armor Class 11
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 600 gp.


Social Check DCs


Mastema Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a green cloak and cross-gartered white stockings. Beneath her clothing is a huge mess of scar tissue. She has dark red hair. Her red unseeing eyes seem to look past you.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she is greedy

Flaws: Disease, Greedy. Bonds: Slave, Adventurer, Rich. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mastema Patience, Female Tiefling Adept 4
Medium (4'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 5000 cp. Amber (160 gp). 1 Hourglass. 1 Disguise kit.


Social Check DCs

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