Adrie Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear yellow tank tops with brown skirt. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. Her white hair is styled in orderly dreadlocks. Her violet eyes have a joyful gleam in them most of the time.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy, self-centered, vain, and jealous.
History: She was born in the north. Like her mother and her sister before her, after school she went straight into learning to become a Butcher. She has worked as a Butcher like her mother before her.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Cynical, Selfish. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman tends to wear a large brown jacket. Her clothes are grease stained in places. She keeps her cinnamon fur in a pixie cut. She has copper eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the west. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Flaws: Fearful, Secretive. Bonds: Poor, Immigrant, Adventurer. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Aura Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with tan highlights, and long red pants that bunch up around his shoes. His black fur has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Bookbinder for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Disease, Greedy. Bonds: Guardian, Job. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1300 gp.
Thoradin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Thoradin was born the youngest of three triplets. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Fighting, Athletic, Joker, Logical. Bonds: Family. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc, Auran, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Jet (160 gp). Amber (160 gp). Rock crystal (40 gp). Deep green spinel (160 gp). Obsidian (9 gp). Black pearl (500 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries bastard swords. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Marshal and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Adventurer, Military, Job. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp. 1 Minor magic item.
Mordai Patience, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'7" northern man, he dresses like a well dressed Sage does. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has achieved small success as a Sage.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Helen Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Helen and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp.
Anne Springfield, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Shepherd, who enjoyed hunting, Anne was taken on many hunting expeditions. She was taken from her home at a very young age. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Athletic. Flaws: Insomniac. Bonds: Slave, Has a crush, Nature, Family. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp. Jet (80 gp).
Flogg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a black suit. He is portly but not overly obese. His silver hair is kept up in a ponytail inside a broad hat. He has a dull look in his hazel eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
