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Advanced [show]


Mastema Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a blue scarf. Her hair is purple, silky, and of moderate length. Her white eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Gifted, Fighting. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Mastema Sympathy, Female Tiefling Monk 3
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He has a very tight haircut. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Sage. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the large cave and found the beat up hammer and armor he uses now. He then took over the family business and is one of the better Sage for hire.

Motivation: Sabotage a competitor; and to be a healer again

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Joser Nimblefingers, Male Halfling Adept 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 16
Hit Points 3 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 5 (-3)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial, Auran, Ignan
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 150 pp. Gold music box (2000 gp). 1 Minor magic item.


Social Check DCs


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His brown hair is lengthy and is close to two feet long. He has hazel eyes and a grey hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Attractive, Religious. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Baern Rakankrak, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)7 (-2) 17 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Brakka Bing, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" northern woman, she wears many layers of old clothing at all times. Her black hair is well kept. Her hazel eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Spice Merchant, who enjoyed hunting, Brakka was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and balancing her hectic life and new farmer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Job. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Brakka Bing, Female Half-Orc Paladin 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp. Iolite (80 gp). Black pearl (400 gp). Hematite (12 gp). 4 Tanglefoot bags.


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Logical. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cloak In the Wind, Male Tabaxi Warlock 18
Medium (6'2") Tabaxi, Lawful Neutral (CR 18)
Armor Class 9
Hit Points 85 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +6
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1000 pp. A necklace of small pink pearls (2000 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Therai Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. He has gleaming, smiling white eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Therai Chaos, Male Tiefling Commoner 17
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 10 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)17 (+3) 14 (+2)20 (+5)
Skills Nature +9, Performance +11
Senses Passive Perception 12
Languages Common, Terran, Auran, Halfling
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1600 pp. Deep blue spinel (500 gp). Star rose quartz (30 gp). Violet garnet (500 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Pink pearl (120 gp). Onyx (30 gp). Freshwater pearl (11 gp). Fire opal (900 gp). Chrysoberyl (120 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Bloodstone (30 gp). Fire opal (900 gp). Alexandrite (500 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Jacinth (8000 gp). Freshwater pearl (11 gp). Onyx (30 gp). Hematite (11 gp). Hematite (11 gp). Banded agate (11 gp). Violet garnet (500 gp). Azurite (11 gp). Alexandrite (500 gp). Lapis lazuli (11 gp). Blue star sapphire (900 gp). Blue quartz (11 gp). Aquamarine (500 gp). Freshwater pearl (11 gp). Alexandrite (500 gp).


Social Check DCs


Sapply Reese, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a worn and beaten armor. His left hand appears badly burned and disfigured. He has moderate length brown hair. His amber unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Sapply was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Sapply Reese, Male Gnome Adept 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 95 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 7 (-2)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan, Celestial
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Malachite (4 gp). Smoky quartz (60 gp). Golden yellow topaz (600 gp). Red-brown spinel (40 gp). Onyx (60 gp). Chrysoberyl (40 gp). Chrysoprase (60 gp). Rhodochrosite (4 gp). Malachite (4 gp). Smoky quartz (60 gp). Star ruby (1300 gp). Alexandrite (600 gp). Iolite (60 gp). Clear bright green emerald (3000 gp).


Social Check DCs


Spring Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has moderate length lavender fur. Her half smiles and green eyes are beguiling and draw you in.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made her what she is. She moved from fad to fad and when she turned 15 she discovered poetry. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is wracked by social anxiety.

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Spring Wind, Female Tabaxi Cleric 4
Medium (4'10") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Edge Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. Her orange fur is kept up in a ponytail inside a wide-brimmed hat. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to loving parents in a slum to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Poor. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Edge Prim Posies, Female Tabaxi Ranger 2
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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