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NPC Generator

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Advanced [show]


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Emotional, Impulsive. Bonds: Slave, Attractive, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Oskar Glanhig, Male Dwarf Ranger 8
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)6 (-2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a very tight haircut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the west, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Manfred Tatum, Male Human Bard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His fur is short and white. His blue eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. When Moon reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Joker, Philantrophist. Bonds: Attractive, Rich, Military, Religious. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Moon In Woods, Male Tabaxi Warrior 3
Medium (6'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Violet garnet (700 gp).


Social Check DCs


Roywyn Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. She wears her auburn hair up in a very large beehive style do. Her blue eyes are passionate and lively.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.

History: She got into the Layabout business at a young age. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roywyn took refuge in the old dungeon and found the beat up halberd and armor she uses now. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Slave. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Roywyn Bafflestone, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Amethyst (80 gp). Rich purple corundum (500 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Tree Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a brown coat over a tan low-cut shirt, and a feathered hat upon her head. She has styled her black fur well, parting it to the right. Her eyes are amber.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Tree was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Tree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Bonds: Enemies, Criminal record, Poor, Adventurer. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Wind, Female Tabaxi Wizard 6
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp.


Social Check DCs


Armara Sympathy, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black, silky, and of moderate length. She has gleaming, smiling silver eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Armara Sympathy, Female Tiefling Aristocrat 6
Medium (6'4") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Smoking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his red fur up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Rich. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Smoking Of Passion, Male Tabaxi Aristocrat 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 92 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Morton, Female Human [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest and prefers brown and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is matted, messy, and big. Her eyes, though not visible through her cowl, are gray.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has all her life been fascinated with writing.

History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Emeny Morton, Female Human Commoner 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 13 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Gynnie Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her silver hair is braided into rings. She is baby faced.

Personality: Gynnie speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Gynnie grew up listening to her father's many stories. Gynnie abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Server, and she later adopted a second daughter.

Motivation: A deep hatred of orcs; and revenge

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gynnie Bigheart, Female Halfling Ranger 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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