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NPC Generator

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Advanced [show]


Andraste Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting violet shirt and pants. She sports a flattop hair cut. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Jeweler, Andraste learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is content

Flaws: Selfish, Fearful, Mundane. Bonds: Job. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Andraste Teinithra, Female Half-Elf Fighter 9
Medium (5'8") Half-Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Finely wrought small gold bracelet (20 gp).


Social Check DCs


Gerbo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and black tie. He has a moderate pudge and is not very fit. His white hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, PTSD. Bonds: Rich. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Gerbo Offund, Male Gnome Bard 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Emma Warwick, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Emma Warwick, Female Human Barbarian 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Shanairla Fasharash, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is braided into rings. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.

History: She was raised in a desert tribe. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers; and she is wracked by social anxiety

Flaws: Fearful. Bonds: Enemies, Nature, Slave, Family. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shanairla Fasharash, Female Elf Adept 7
Medium (5'3") Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Golden yellow topaz (400 gp). Star rose quartz (40 gp). Pink pearl (90 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Burton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. With bright golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small forest village. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Jane Burton, Female Human Expert 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Marshal uniform and is in decent physical shape. His crest is copper and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Cartwright, who enjoyed hunting, Azzakh was taken on many hunting expeditions. He worked as a nervous Marshal and found it very stressful. He became a Marshal soon after.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Nature. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Azzakh Jerynomonis, Male Dragonborn Monk 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)10 (+0) 15 (+2)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp. Azurite (5 gp). Tourmaline (50 gp).


Social Check DCs


Melissa Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely yellow suit with black socks and a vest with buckled shoes. She has a long silver ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: Melissa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Mayor, but she got bored and became a Fortune-teller. She has achieved small success as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Impeccable. Bonds: Attractive, Job, Religious. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Melissa Hanali, Female Half-Elf Paladin 4
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fallthra Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her blonde hair. Her brown eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: Revenge; and further expansion of business

Ideals: Philantrophist, Artistic. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Fallthra Eversharp, Female Dwarf Aristocrat 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 99 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)11 (+0) 16 (+3)14 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1800 gp. Peridot (60 gp). Alexandrite (1000 gp). Smoky quartz (60 gp). Azurite (14 gp). Blue quartz (14 gp). Jade (60 gp). Alexandrite (1000 gp). Eye agate (14 gp).


Social Check DCs


Cory Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, brown cloak. He has moderate length red hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Bookbinder, Cory learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Adventurer, Job, Nature, Military. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Cory Jacobs, Male Human Paladin 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs

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