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NPC Generator

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Advanced [show]


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Enemies, Rich, Job, Adventurer. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Morkral Strakeln, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs


Patrick Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His tied-back hair is silver. He has hazel eyes.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Insane, Fearful, Disease. Bonds: Military, Family. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Patrick Callan, Male Half-Elf Adept 12
Medium (4'11") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 19 (+4)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 4000 gp. Violet garnet (1100 gp). Alexandrite (1100 gp). Malachite (6 gp). Malachite (6 gp). Obsidian (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Dagger Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy pastel suit. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has amber eyes and a pastel hat with a black feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He struck the Shipwright job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern

Ideals: Passionate. Flaws: Forgetful. Bonds: Attractive, Nature, Job, Enemies. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Dagger Blossom, Male Tabaxi Sorcerer 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 20000 sp. Jet (110 gp).


Social Check DCs


Gynnie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. She wears a broad hat to hide her balding. She has several tiny amethyst earrings on each ear.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the east. Through the years after Gynnie was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Gynnie's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Gynnie Goodbarrel, Female Halfling Wizard 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Portia Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'1" and wears just a white suit. Her left hand appears badly burned and disfigured. Her hair is long and black with streaks of red, and is pulled back with small white clips. Her face is covered beneath a completely black helmet.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and revenge

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Portia Tosscobble, Female Halfling Rogue 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 16 (+3)18 (+4)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Cartwright, Korfel learned a great deal about his mother's area of expertise. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Korfel Wasanthi, Male Elf Warrior 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Charles Washington, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his red robe. His skin is fair and his fingers are delicate and long. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His thin eyebrows rest above his beady blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Roofer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Dragonborn people; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Racist, Shy, Disease. Bonds: Slave. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Charles Washington, Male Human Expert 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 230 pp. Eye agate (14 gp). Azurite (14 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Brottor Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Brottor will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert, Optimist. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Brottor Rakankrak, Male Dwarf Bard 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Moss agate (7 gp).


Social Check DCs


Criella Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is cut close to her head. She has black eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a great chef.

History: Criella was born with her mother's beautiful face. When Criella reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: She wants to get laid; and to be a ploughman again

Ideals: Gifted. Bonds: Attractive, Military, Job, Has a crush. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Criella Virtue, Female Tiefling Warrior 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs

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