Eberk Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered grey stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is unkempt and raggedy. His eyes are a pleasant gray.
Personality: Eberk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Eberk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Spice Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 36000 sp. Blue quartz (5 gp). Chrysoprase (30 gp). Chrysoberyl (140 gp). Black pearl (1000 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is lengthy and is close to two feet long. Her eyes are likewise gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She misses her home and complains about the freezing weather, even in summer.
History: The child of northern immigrants she idolized her mother. While studying, she fell in love. They married and had a son. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Rich, Nature, Immigrant, In love, Adventurer. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 400 gp.
Sariel Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Dyer does. Her red hair is cut jaggedly and amateurishly. Her green unseeing eyes seem to look past you.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.
History: Sariel was raised in a hard working conservative environment. She worked as a nervous Dyer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Giant, Undercommon, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Tiger eye turquoise (10 gp). Tourmaline (40 gp). Red spinel (40 gp). Rhodochrosite (10 gp). White pearl (40 gp). Pink diamond (2000 gp). Coral (40 gp). Blue quartz (10 gp). Eye agate (10 gp). Aquamarine (900 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears tan cloth garments or leather armor. His broad hat is riddled with cuts and holes. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Immigrant, Religious. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 cp. Moonstone (20 gp). Coral (150 gp). Red garnet (150 gp). 1 Minor magic item.
Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She sports a flattop fur cut. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also has developed a complete distrust of the Actor profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is content.
Flaws: Mundane. Bonds: Attractive, Family, Job, Slave. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 72 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 70 pp. Golden pearl (120 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Stanton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is overprotective of those who hire her services. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Yvonne hails from a village terrorized by giants. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: PTSD. Bonds: Guardian, Religious, Enemies. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Vorka Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black costume with the symbols of strength on her torso. Her brown hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting, Entrepeneur. Bonds: Nature, Mentor. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Akta Doom, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her red hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a brothel owner, Akta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Flaws: Ugly, Fearful. Bonds: Mentor, Rich, Enemies. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Deep green spinel (60 gp). 1 Minor magic item.
Aust Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Sculptor, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting, Optimist. Bonds: Immigrant, Rich, Job. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
