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NPC Generator

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Advanced [show]


Phelaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her purple hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irascible and easily irritated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. After a long history of fighting, Phelaia and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Phelaia Loyalty, Female Tiefling Cleric 8
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)5 (-3) 8 (-1)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. White opal (800 gp). Fiery yellow corundum (800 gp). Black pearl (900 gp). Black pearl (900 gp). Sard (40 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Tana was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Disciplined, Opinionated. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Tana Gummen, Female Gnome Ranger 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll, Abyssal, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2700 gp. Blue star sapphire (1500 gp). Emerald (1500 gp). Brown-green garnet (140 gp). Malachite (6 gp). Azurite (6 gp). Deep green spinel (140 gp).


Social Check DCs


Nissa Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, tan, dusty cloak. She wears her hair in dreadlocks. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Nissa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A powerful brothel owner made her what she is. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: Doesn't want to be a Miner and was forced into it by her family.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Nissa Humplebumple, Female Gnome Barbarian 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Serpent Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and a wedding ring on her right hand. She has wavy brown fur. Her green eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her job bores her to no end. She has decided to make it more interesting.

History: Serpent was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist. Bonds: Attractive, In love, Adventurer, Criminal record. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Serpent Treat, Female Tabaxi Druid 6
Medium (4'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp.


Social Check DCs


Gardain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is dressed in a clean grey cloak covering his clean studded leather. He has a hunchback. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Gardain Deepdelver, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky red painted plate armor. Her brown hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Tawna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Family, Criminal record. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Tawna Warmwater, Female Halfling Bard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red cloak and cross-gartered grey stockings. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His violet unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Architect business at a young age. He worked as a nervous Architect and found it very stressful. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Family, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Ulblyn Smoothhands, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a faded coat and loose pants complete with top hat, marred by beers. His long red hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Mercenary, his father struggled to pay the bills. After coming to the age of reason, Fulbar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Fulbar Hogcollar, Male Halfling Ranger 12
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Aquamarine (400 gp). Moonstone (50 gp). Obsidian (9 gp). Chrysoprase (50 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). Zircon (50 gp). Star ruby (1200 gp). Rose (50 gp). Aquamarine (400 gp).


Social Check DCs


Einkil Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After months of barely getting by, Einkil managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Criminal record. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Einkil Bigtoe, Male Dwarf Druid 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Smoky quartz (30 gp). Deep green spinel (70 gp).


Social Check DCs

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