Erdan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears just a tan suit. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was a Sellsword, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Erdan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Enemies, Military. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Buckler. 1 Chain shirt. 1 Masterwork Light steel shield.
Uraim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case and is in decent physical shape. His long blonde hair reaches down to his waist. He has a dull look in his blue eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Animal Trainer, who enjoyed hunting, Uraim was taken on many hunting expeditions. He worked as a nervous Carpenter and found it very stressful. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (70 gp). Fire opal pendant on a fine gold chain (1700 gp).
Avice Charlton, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a very tight haircut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of eastern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Fisher. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her religion dominates her actions; and doesn't want to be a fisher and was forced into it by her family
Bonds: Job, Family, Immigrant, In love, Religious. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Hematite (6 gp).
Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest, while still mostly green, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised in a island tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Justice, Impeccable. Bonds: Rich, Adventurer, Nature. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Rich purple corundum (700 gp). Lapis lazuli (7 gp). Jasper (70 gp). Sard (70 gp).
Quillathe Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Bounty Hunter, who enjoyed hunting, Quillathe was taken on many hunting expeditions. She found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 3 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 5 (-3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Ignan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oolah Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Her amber eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.
History: Born in the south her family was never financially stable. She was taken as a slave by a traveling circus and forced to perform She was granted necromantic powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyra Haste, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear black clothing when she does not wear armor. She wears a Stetson hat to hide her balding. Her eyes are black and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Pyra was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Job, Family, Has a crush. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Red spinel (120 gp).
Jarana Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'2" and wears a well pressed and immaculate suit (or dress). Her tied-back hair is blonde. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Shepherd, but she got bored and became a Spy. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 29 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 20 (+5) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
Possessions: 360 gp.
Skoth Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is smooth and relatively long. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them
History: Skoth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 8)
Armor Class 7
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 5 (-3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d10+5, Ranged +0 / 2d10-3, Grapple +3
Possessions: 150 pp.
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