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NPC Generator

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Advanced [show]


Ownka Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, marred by teas. Her long red hair reaches down to her waist. Her brown eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and wants to open a new tavern

Flaws: Ugly, Fearful. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Ownka Springfield, Female Half-Orc Ranger 4
Medium (5'5") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)7 (-2) 13 (+1)2 (-4)
Skills Deception -2, Performance -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Richard Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Adventurer. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Richard Accord, Male Half-Elf Sorcerer 15
Medium (5'6") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 82 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. White pearl (100 gp). Rose (50 gp). Amber (100 gp). Violet garnet (1300 gp). Moss agate (10 gp). Red-brown spinel (100 gp). Zircon (50 gp). Chrysoberyl (100 gp). Smoky quartz (50 gp). Citrine (50 gp). Silver pearl (100 gp). Star rose quartz (50 gp). Iolite (50 gp). Golden pearl (100 gp). Freshwater pearl (10 gp). Coral (100 gp). 1 Medium magic item.


Social Check DCs


Balifra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Balifra grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Balifra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balifra. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Balifra Hammerstone, Female Dwarf Monk 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 700 gp. Black pearl (200 gp). Rich purple corundum (1600 gp). Citrine (40 gp). Tiger eye turquoise (5 gp). Deep blue spinel (200 gp). Lapis lazuli (5 gp). Black pearl (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple tan robe with brown stripes complete with hood. She is tall, broad shouldered and powerfully built. Her brown hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Quelenna lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by goblins. Quelenna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of goblins

Flaws: Insane. Bonds: Family, Rich, Enemies, Criminal record. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Quelenna Amastacia, Female Elf Expert 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Lavinia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries a battered crossbow and tarnished bastard sword as well. Her white hair is lengthy. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Architect.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Lavinia Underfoot, Female Halfling Paladin 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He is baby faced.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He became a Miner soon after.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Insane, Antagonistic, Disease. Bonds: Rich, Job, Has a crush. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Gale In the Wind, Male Tabaxi Cleric 12
Medium (6'2") Tabaxi, Lawful Good (CR 12)
Armor Class 11
Hit Points 38 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 19 (+4)9 (-1)
Skills Athletics +7, Nature +6
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544332000

Possessions: 300 pp. Smoky quartz (20 gp). Tiger eye turquoise (11 gp). Chrysoprase (20 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). Obsidian (11 gp). Moss agate (11 gp). Chrysoberyl (150 gp). Emerald (1600 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Eldon Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting blue shirt and pants. His blonde hair is cut short. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Carter like his father before him.

Motivation: To end his boredom; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Poor, Religious. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Eldon Offund, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 19 (+4)11 (+0) 10 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (200 gp).


Social Check DCs


Andram Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'1". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a shield. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Justice, Entrepeneur. Bonds: Criminal record. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Andram Justice, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5

Possessions: 300 gp. Moonstone (60 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Varg Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a bow. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: Varg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Varg Copeland, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 200 gp. Fire opal (400 gp). Citrine (40 gp). Red garnet (160 gp). Hematite (13 gp). 1 Minor magic item.


Social Check DCs

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