Barbena Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She carries with her a set of morningstars on her belt, each one with a topaz on the hilt. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are violet and beady.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Barbena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent father.
Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Light steel shield.
Engong Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is knotted and matted. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Antinua Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears professional attire. She has wavy golden hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her poetry dream.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 gp. Blue quartz (4 gp). Banded agate (4 gp). Moss agate (4 gp). Chrysoberyl (90 gp).
Dûshrat Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His black hair is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Criminal record. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Brown-green garnet (110 gp). Rose (30 gp).
Spear Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. Her fur is gray and curly. Her copper eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: Carved bone or ivory statuette (50 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donella Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a blue vest and prefers white and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her blonde hair up in a very large beehive style do. She has amber eyes and a blue hat with a white feather.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Donella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 13th year, her parents were killed by a brigands raid, leaving Donella alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Donella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Seeks redemption.
Flaws: Ugly, Insane. Bonds: Poor, Enemies, Criminal record. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Vola Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Sailor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Insomniac, Depressed. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 8
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Farideh Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She has moderate length copper crest. Her gold eyes lackadaisically let the world flow into them.
Personality: Farideh wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Farideh has worked very hard to control her curse. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. Golden pearl (150 gp). Eye agate (8 gp).
Rolen Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He wears his golden hair down. His eyes are likewise violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: He comes from a rich southern family. He found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero
Flaws: Emotional, Addict. Bonds: Rich, Adventurer, Debt. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!
