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NPC Generator

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Advanced [show]


Manfred Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his black hair. He has several tiny amber earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Manfred Winchester, Male Human Adept 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp.


Social Check DCs


Gadreel Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in green turtlenecks beneath a tan coat with pastel slacks. Her chestnut hair is smooth and relatively long. Her thin eyebrows rest above her beady gold eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gadreel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Gadreel Gluttony, Female Tiefling Barbarian 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Falkrunn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in a clean brown cloak covering her clean studded leather. Her hair is black and curly. She has green eyes and a brown hat with a violet feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Falkrunn lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Falkrunn took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Falkrunn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She feels threatened by others; and wants to raise her children well

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Family, Enemies. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Falkrunn Brawnanvil, Female Dwarf Sorcerer 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 51 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (2500 gp).


Social Check DCs


Nutae Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow shirt with thin grey vertical stripes and red pants. He is tall, broad shouldered and powerfully built. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Fighting. Bonds: Has a crush, Immigrant. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Nutae Ofandrus, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 16 (+3)12 (+1)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp.


Social Check DCs


Helgret Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Opinionated, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Helgret Daraln, Female Dwarf Warlock 9
Medium (3'9") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Saphara Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her crossbow always slung over her shoulder. She has a moderate pudge and is not very fit. Her crest, while still mostly green, has prominent grey streaks. She has gleaming, smiling red eyes.

Personality: She loves telling others what to do and how they should feel about things. Further she is a bit of a stoner and is frequently out of it.

History: Saphara was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Opinionated. Flaws: Addict, Secretive. Bonds: Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Saphara Qyxpahrgh, Female Dragonborn Bard 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Tomph Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her hair is white and curly. She is baby faced.

Personality: Tomph speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Tomph was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Family, Slave. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Tomph Southey, Female Half-Orc Adept 7
Medium (4'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 7 (-2)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Black star sapphire (1400 gp). White pearl (160 gp). Citrine (20 gp). Iolite (20 gp).


Social Check DCs


Aramil Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is styled in orderly dreadlocks. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Aramil Dulmage, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Merla Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in white turtlenecks beneath a tan coat with black slacks. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her silver hair is heavily combed to the left. Her eyes are brown and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.

History: When she was but 3 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Impulsive, Fearful. Bonds: Rich, Immigrant, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Merla Goodearth, Female Halfling Wizard 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Obsidian (13 gp). Golden pearl (50 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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