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NPC Generator

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Advanced [show]


Jocelyn Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet Stetson hat and violet clothes. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he is terrified, and will act out of fear

Ideals: Justice, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Slave, Rich. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Jocelyn Iathrana, Male Half-Elf Rogue 11
Medium (5'0") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Investigation +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp. Red spinel (60 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She wears a brown collared shirt and red skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has slicked back blonde hair. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Yurgunn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is a Doppelganger in disguise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Yurgunn Trueanvil, Female Dwarf Druid 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)12 (+1) 14 (+2)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Banded agate (4 gp).


Social Check DCs


Bune Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears tattered old clothes. She has a hunchback. She has done her best to style her silver hair to look like a famous performer. She is baby faced.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bune is combative with any and all who dare try her patience in the slightest.

History: She was born in the south, but her parents moved at a very young age to the east. She found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Bune Virtue, Female Tiefling Fighter 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs


Therai Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His blue hair, when down, is lengthy. His red eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Family. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Therai Doom, Male Tiefling Warlock 4
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)11 (+0) 6 (-2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Irann Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and violet workpants. Her shirt is pastel, and she wears a heavy violet leather apron most of the time. She is physically well-built. Her golden hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a wizard, Irann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She has achieved small success as a Sellsword.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting. Flaws: Fearful. Bonds: Mentor, Job, Adventurer. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Irann Crosis, Female Half-Elf Rogue 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. 1 Superior lock.


Social Check DCs


Great Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze, and carries nunchakus. She has dyed her greying brown fur a little too much giving a sharp brown color. Her fierce yellow eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of goblins once and for all.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in nunchaku use. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She has money and likes to spend it; and someone believes her a fraud

Ideals: Fighting, Joker, Artistic. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Great Moon, Female Tabaxi Commoner 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 7 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 7 (-2)11 (+0) 10 (+0)20 (+5)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: Violet garnet (500 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She wears her lavender fur up. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: The child of a Knight, who enjoyed hunting, Cask was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Rich. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Cask Shoe, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 18 (+4)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. White pearl (120 gp).


Social Check DCs


Rimmon Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He keeps his red hair in a pixie cut. His half smiles and gold eyes are beguiling and draw you in.

Personality: Rimmon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Rimmon was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rimmon Horror, Male Tiefling Adept 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)20 (+5) 15 (+2)15 (+2)
Skills History +8, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Abyssal, Terran, Ignan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akoth Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length auburn hair. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly, Selfish, Insane. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Akoth Browning, Male Half-Orc Monk 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +4

Possessions: 90 pp. Red garnet (110 gp). Chalcedony (70 gp). Carnelian (70 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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