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NPC Generator

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Advanced [show]


Bryseis Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. Her chestnut hair has been sun bleached extensively. She has silver eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was a soldier and died while she was still young. Bryseis was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Family, Religious, Military, Adventurer. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Bryseis Charisma, Female Tiefling Sorcerer 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)19 (+4) 16 (+3)8 (-1)
Skills Arcana +7, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Ignan, Elven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156665300000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Tree Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her beige fur in a pixie cut. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Rich, Family. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Tree Wing, Female Tabaxi Bard 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Rich purple corundum (800 gp). 1 Minor magic item.


Social Check DCs


Cloak Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She wears a worn and beaten armor. She has a hunchback. Her small hat is riddled with cuts and holes. Her ears are large.

Personality: Eccentric and domineering, Cloak will drive conversation. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To pay off her debts; and she wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Cloak Plume, Female Tabaxi Warrior 9
Medium (5'7") Tabaxi, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +2

Possessions: 800 gp. Gold music box (2000 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Volen Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is wearing the road beaten gear of a warrior, marred by teas. Her golden hair is knotted and matted. Her eyes, though not visible through her cowl, are brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Criminal record, Religious. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Volen Fidget, Female Half-Orc Sorcerer 7
Medium (4'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)9 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered brown stockings. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sindri is combative with any and all who dare try his patience in the slightest.

History: He was raised in a mountains tribe. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in longbow use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Sindri Wildwander, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrin Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a fancy black suit, and sports empty pouches on his belt. His bronze crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Patrin embodies much of what other species detest in the Dragonborns. He is obsessed with his god.

History: Born to a pair of adventurers, Patrin grew up listening to his mother's many stories. Patrin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants a kiss; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Criminal record, Has a crush. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Patrin Yarjerit, Male Dragonborn Warlock 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His fur is red and curly. He has gleaming, smiling yellow eyes.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Fortune-teller, but he got bored and became a Actor. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Logical, Fighting, Impeccable. Bonds: Job, Poor. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Lone Thunder, Male Tabaxi Aristocrat 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Persuasion +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 1800 gp. Obsidian (12 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Citrine (40 gp). Deep blue spinel (800 gp).


Social Check DCs


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, pastel cloak. His white fur is unkempt and raggedy. His eyes are a pleasant green.

Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the west. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Three Running, Male Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Naill Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His silver hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small island village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Naill Radcliffe, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 600 gp. Silver pearl (100 gp). Black opal (700 gp).


Social Check DCs

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