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NPC Generator

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Advanced [show]


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and he perpetually has his hand crossbow ready. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Scribe, who enjoyed hunting, Baern was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Baern took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Criminal record, Nature. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Baern Graybeard, Male Dwarf Paladin 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)8 (-1) 17 (+3)7 (-2)
Skills Performance +1, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. Peridot (60 gp). Star rose quartz (60 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest is smooth and relatively long. His red eyes dart from person to person.

Personality: He has always had a great fascination with Elven culture. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to elven people

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Immigrant. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Donaar Beryntolthropal, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 1300 gp. Red-brown spinel (130 gp). Lapis lazuli (15 gp). Banded agate (15 gp).


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. He has wavy black fur. His copper eyes have a joyful gleam in them most of the time.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Addict, Antagonistic. Bonds: Rich, Family, Slave. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Aristocrat 12
Medium (5'8") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Old masterpiece painting (1900 gp). Silver chalice with lapis lazuli gems (110 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean black cloak covering his clean studded leather. His moppish silver hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is a Lamia in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tûmûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tûmûg. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record, Enemies. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Tûmûg Dumph, Male Half-Orc Sorcerer 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Blue star sapphire (600 gp). Golden pearl (140 gp). Golden pearl (140 gp). 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan costume with the symbols of the four houses of cards on his torso. His silver hair is greasy and uncared for. His ears are large.

Personality: Overbrimming with self-confidence, Rael isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a xeno-phobe, disliking non-Elves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Rael reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Half-Orc people.

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Military. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Rael Holimion, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp.


Social Check DCs


Thar Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Thar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is greedy.

Ideals: Persistence, Athletic. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Thar Clifton, Male Half-Orc Paladin 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 15 (+2)6 (-2)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp.


Social Check DCs


Damakos Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His chestnut hair is thinning but still full. His silver eyes peer out from beneath his deerstalker green hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Damakos Horror, Male Tiefling Druid 1
Medium (6'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 4 Tanglefoot bags.


Social Check DCs


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed easterner is not easily forgotten.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Frouse was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Ideals: Fighting, Athletic, Extrovert, Justice. Bonds: Criminal record, Job. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Frouse Fiddlefen, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Athletics +1, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 20 gp. 1 Superior lock.


Social Check DCs


Thrak Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Layabout business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Nature. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Thrak Langston, Male Half-Orc Adept 2
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)9 (-1) 6 (-2)5 (-3)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. Jade (70 gp). Silver pearl (70 gp). White pearl (70 gp).


Social Check DCs

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