Paelias Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a criminal king-pin and mafia family Paelias was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paelias decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Zog Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. Moonstone (30 gp). 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Masterwork Heavy steel shield.
Susannah Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears baggy violet pantaloons and a black scarf. With wild blonde hair. She wears crescent spectacles with a black brim.
Personality: Susannah wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with dancing.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Disciplined, Artistic. Bonds: Nature, Adventurer, Military. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 70 gp.
Caramip Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She wears a fancy blue dress. With bright white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her poetry dream.
Motivation: To pay off her debts; and she feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Hedonist. Bonds: Attractive, Military, Debt. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate.
Heskan Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly maces and kukris. He has styled his scarlet crest well, parting it to the right. His red eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He would rather hide behind his crafts than deal with other people.
History: Heskan lived on a farm with his mother, near the main road leading to a nearby town. Heskan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heskan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has comitted a past crime that haunts him to this day; and to unite with his sister
Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Family, Guardian. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicor Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man typically wears green cloth garments or leather armor. His black hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Criella Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She wears her dark red hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines black.
Personality: Aggressive, abrasive, and angry, Criella embodies much of what other species detest in the Tieflings. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the east, but her parents moved at a very young age to the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 120 pp. 1 Minor magic item.
Gale Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large pastel jacket. She has a slight overbite and is overall scrawny. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are blue.
Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Gale was born on a far southern island where she grew up under the tutelage of her mother, an expert Barrister. She moves from town to town, unable to find a place to settle.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Criminal record, Immigrant. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Alexandrite (1500 gp). Tourmaline (160 gp). Freshwater pearl (16 gp).
Nykkan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His crest is scarlet and very short. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Poor, Slave. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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