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NPC Generator

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Advanced [show]


Eridred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She has a hunchback. Her white hair is unkempt and raggedy. Her eyes are a pleasant hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: Born to a Fletcher, her mother struggled to pay the bills. Through the years after Eridred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Eridred's mother didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Eridred Burrowfound, Female Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lone Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white fur is greasy and uncared for. Her fierce green eyes like to dwell on things.

Personality: Lone is depressed about a lot of things. She tends to be a nihilist. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Lone Treat, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his red hair to look like a famous performer. He has several tiny jet earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gunter was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and expand his business

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Slave, Family, Job. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Gunter Carlton, Male Human Warrior 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3100 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver ewer (30 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Sage, who enjoyed hunting, Duergath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Duergath took refuge in the large cave and found the beat up sword and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duergath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Nature. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Duergath Trueanvil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp. 1 Breastplate.


Social Check DCs


Andram Power, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is unkempt and raggedy. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Power, Male Tiefling Druid 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)19 (+4) 17 (+3)19 (+4)
Skills History +7
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Auran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 6000 sp. Zircon (20 gp).


Social Check DCs


Patrin Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop crest cut. His skin is flawless and his gold eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrin Chumbyxirinnish, Male Dragonborn Bard 10
Medium (6'2") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. Jade (80 gp). Fire opal (400 gp). Iolite (60 gp). White pearl (80 gp). Aquamarine (1300 gp). Malachite (13 gp).


Social Check DCs


Purban Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His chestnut hair is kept up in a ponytail inside a broad hat. His green unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Religious, Poor. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Purban Fatrabbit, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 4 (-3)12 (+1)
Skills Religion +2, Survival +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. 1 Breastplate. 1 Full Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Elizabeth Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her long white hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of southern immigrants she idolized her father. Elizabeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she desires power and/or immortality

Ideals: Optimist. Bonds: Attractive, Adventurer, In love, Immigrant. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Wasanthi, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zaffrab Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich western family. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Rich, Family. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Zaffrab Waggletop, Male Gnome Sorcerer 13
Small (3'4") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 90 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1100 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1100 gp). Jeweled electrum ring (8000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Minor magic item.


Social Check DCs

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