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NPC Generator

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Advanced [show]


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His broad hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. Lone is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the north. One day when Lone was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Lone was heart-stricken from the event, and his mother started working long hours to provde for them. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Insane, PTSD. Bonds: Family, Immigrant. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Lone On the Water, Male Tabaxi Aristocrat 5
Medium (6'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair, while still mostly black, has prominent grey streaks. This hazel eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Enemies, Adventurer. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Simon Graham, Male Human Fighter 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills History +4, Medicine +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1800 gp.


Social Check DCs


Simon Colby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He wears a colorful flower in his auburn hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Colby, Male Human Sorcerer 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 200 gp.


Social Check DCs


Morana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her hair is white and very short. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with her god.

History: She got into the Soapmaker business at a young age. A gifted student she started as a Dyer, but she got bored and became a Soapmaker. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Optimist. Bonds: Attractive, Religious, Job. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Morana Aranore, Female Dwarf Expert 7
Medium (3'10") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Undercommon, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 90 pp. Rhodochrosite (9 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, red, dusty cloak, and is pretty ugly. His red hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Family, Job, In love. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Gormogord Wildcloak, Male Halfling Warlock 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp.


Social Check DCs


Yurgunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is singed and shortened. Her brown eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.

History: Sold as a small child to a necromancer, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Barkeep, but she was a colossal failure. She struck the Detective job and began her own company from there.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Yurgunn Lutgehr, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Tagga Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She has a slight overbite and is overall scrawny. She has dyed her greying red hair a little too much giving a sharp red color. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She is a Succubi in disguise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect her home; and she is a bit of a kleptomaniac

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Guardian. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Tagga Morton, Female Half-Orc Expert 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Sardonyx (50 gp). Golden yellow topaz (200 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûggû Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and human compassion

Ideals: Artistic, Fighting. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ûggû Lancaster, Male Half-Orc Ranger 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)6 (-2) 11 (+0)15 (+2)
Skills History +0, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. Tiger eye turquoise (6 gp).


Social Check DCs


Semyaza Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy dark red stubble. She is wearing a long, green cloak. She has a hunchback. Her dark red hair is lengthy and is close to two feet long. She wears crescent spectacles with a black brim.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born at the edge of vast plains. A freak accident while working with her Detective father left her crippled. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and she feels threatened by others

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Nature, Guardian. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Semyaza Sly, Female Tiefling Aristocrat 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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