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NPC Generator

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Advanced [show]


Uzza Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern woman wears an entirely green suit with blue socks and a vest with buckled shoes. Her black hair is lengthy and is close to two feet long. Her silver eyes peer out from beneath her wide-brimmed green hat.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and someone believes her a fraud

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Rich, Family. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Uzza Cryptic, Female Tiefling Sorcerer 9
Medium (6'0") Tiefling, Lawful Good (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Byron, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'2". She is dressed in an above average manner, and her gloved hand is found clutching a halberd. Her hair is blonde and very short. Her eyes are blue and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: Yvonne was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Yvonne Byron, Female Human Ranger 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs


Murgen Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. With wild red hair. This blue eyed southerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Passionate. Bonds: Immigrant, Job, Slave, Adventurer. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Murgen Ainsley, Female Half-Orc Adept 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Just what you see.


Social Check DCs


Bucklal Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bucklal was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable.

Ideals: Joker. Flaws: Disease, PTSD, Secretive. Bonds: Attractive. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Bucklal Fatrabbit, Male Halfling Cleric 11
Small (2'11") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Born in the east to a Spy, Veit learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Veit Glanhig, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Elizabeth Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a hunchback. She has wavy chestnut hair. Her green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She receives visions of the future at random moments

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She left for the south, certain she would find work there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Immigrant, Slave. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Elizabeth Quinten, Female Half-Elf Rogue 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)5 (-3) 12 (+1)10 (+0)
Skills Arcana -1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Moss agate (8 gp).


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Religious, Nature. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Warryn Scheppen, Male Gnome Ranger 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Zykroff Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" southern woman, she is dressed in a clean black cloak covering her clean studded leather. Her Stetson hat is riddled with cuts and holes. Her ears are large.

Personality: She is calm most of the time but flees social interaction. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has set out to sabotage the competition.

Motivation: Expand her business; and sabotage a competitor

Flaws: Ugly, Shy, Racist. Bonds: Job, Slave. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zykroff Skaarzborroosh, Female Dragonborn Monk 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Armara Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black tunic with blue highlights, and long yellow pants that bunch up around her shoes, and a wedding ring on her right hand. Her broad hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: In love, Enemies, Nature. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Armara Dischord, Female Tiefling Druid 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 7000 sp.


Social Check DCs

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