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NPC Generator

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Advanced [show]


Luthra Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears a colorful flower in her auburn hair. She has brown eyes and a tan hat with a pastel feather.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She has been a successful dealer in antiques buying low and selling high.

Motivation: Many giants want her driven away.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Enemies, Rich. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Luthra Umbodoben, Female Gnome Ranger 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)3 (-4) 10 (+0)13 (+1)
Skills History -2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. 1 Everburning torch.


Social Check DCs


Enialis Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his trident ready. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bricklayer again; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Enialis Xistsrith, Male Half-Elf Paladin 10
Medium (5'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1900 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Sculptor uniform. He sports a flattop fur cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Leaf is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Leaf Moon, Male Tabaxi Aristocrat 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)5 (-3) 11 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Bernard Norton, Male Human Commoner 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Carved bone or ivory statuette (70 gp). 1 Masterwork manacles.


Social Check DCs


Lorilla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. She has auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Lorilla embodies much of what other species detest in the Gnomes. She can't help but pocket interesting objects she comes across

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Lorilla Quillsharpener, Female Gnome Ranger 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy white suit. His hair is long and auburn with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Fulbar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Fulbar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Fulbar Goldfound, Male Halfling Fighter 11
Small (3'2") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 63 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Auran, Druidic
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 400 pp. Freshwater pearl (11 gp). Chalcedony (30 gp). Onyx (30 gp). Silver pearl (90 gp). Chrysoprase (30 gp).


Social Check DCs


Naamah Flight, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely black suit with violet socks and a vest with buckled shoes. She carries with her a set of quarterstaffs on her belt, each one with a topaz on the hilt. She has styled her chestnut hair well, parting it to the right. Her eyes are likewise black.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Naamah was born with her mother's beautiful face. After coming to the age of reason, Naamah took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Naamah Flight, Female Tiefling Adept 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Magnifying glass.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears brown leather gloves, a brown jacket, and tight pants. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the south. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Athletic, Joker, Fighting. Bonds: Nature, Poor. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Werydd Rakankrak, Female Dwarf Aristocrat 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses like a well dressed Actor does, and is pretty ugly. She wears a top hat to cover her moderate length auburn hair. Her fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Antinua was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Actor has made it difficult for her to sleep.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Ugly, Insomniac. Bonds: Job, Has a crush, Adventurer. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Antinua Teinithra, Female Half-Elf Fighter 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: Chrysoprase (50 gp). Pink pearl (140 gp). Rock crystal (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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