Salasar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. His crest is copper and curly. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Salasar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Salasar. He inherited the family business which he has now maintained for 15 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (900 gp). Silver chalice with lapis lazuli gems (140 gp).
Shágflak Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a dilettante again
Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious, Rich. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6
Possessions: 100 pp. Cloth of gold vestments (140 gp). Jeweled electrum ring (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zogdûsh Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish brown hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Zogdûsh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Flaws: Terse. Bonds: Rich, Attractive, Family, Military. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp. Jasper (20 gp). Blue quartz (13 gp).
Thorpe Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red armored body suit, with a simple tan line shooting up and back down. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He has all his life been fascinated with painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted necromantic powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Family. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 12 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Iolite (60 gp). Hematite (11 gp). Violet garnet (900 gp).
Anakis Flair, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears silk and lounges about seductively. She wears a deerstalker hat to cover her moderate length dark red hair. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Military. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp. Gold and topaz bottle stopper cork (500 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Enna Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She is renowned for her bright yellow dresses and hats, and her gloved hand is found clutching a longsword. She has auburn hair. Her green unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Half-Orc culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister
Ideals: Optimist, Entrepeneur. Flaws: Disease, Racist. Bonds: Poor, Family. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Aquamarine (1400 gp).
Tippletoe Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan cloak and cross-gartered green stockings. Her hair is brown and curly. Her skin is flawless and her amber eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Doesn't want to be a Herbalist and was forced into it by her family; and to reunite with her absent mother
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Old masterpiece painting (1100 gp).
Arjhan Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his bronze crest down. His face is scarred and worn.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.
Motivation: Sabotage a competitor; and a strong sense of loyalty to half-elven people
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She wears her yellow fur down. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her job bores her to no end. She has decided to make it more interesting.
History: When she was but 4 years old her parents immigrated from the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to trick people and travel the world for free.
Motivation: She wants to meet her childhood hero; and expand her business
Bonds: Attractive, Job, Adventurer, Criminal record, Immigrant. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Freshwater pearl (11 gp). Sardonyx (30 gp). Moonstone (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
