Jebeddo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin brown vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His red hair is long and unkept. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Melee.
Mozû Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy. His eyes are amber and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He also is a firm believer in the manly ideal.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and to reunite with his old friends
Ideals: Justice. Flaws: Impulsive. Bonds: Mentor, Adventurer, Religious. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Brown-green garnet (130 gp). Red spinel (130 gp).
Lewis Oakes, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. His auburn hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Tanglefoot bags.
Ekemon Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who sports green clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Ekemon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 7 years old his parents immigrated from the south. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels kind of lost in life.
Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Immigrant, Enemies. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 18)
Armor Class 13
Hit Points 173 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
Possessions: 13000 gp. Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). A necklace of small pink pearls (3000 gp). Gold music box (2000 gp). Silver chalice with lapis lazuli gems (130 gp). Fire opal pendant on a fine gold chain (800 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (130 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Old masterpiece painting (800 gp). Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1100 gp). A delicate silver chain set with a tourmaline (60 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (1000 gp). Silver chalice with lapis lazuli gems (130 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (900 gp). A roughly beaten golden orb (130 gp).
Skirt Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" western woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her beige fur is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered
History: Born to a Miller, her mother struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Tiger eye turquoise (6 gp). Pink pearl (110 gp). Onyx (70 gp). Smoky quartz (70 gp). Rose (70 gp).
Erky Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Justice, Gifted. Flaws: Addict. Bonds: Rich, Nature. Occupation: Courier
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 111 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 300 pp. Freshwater pearl (9 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Jade (40 gp). Hematite (9 gp). Moss agate (9 gp). Freshwater pearl (9 gp). Zircon (70 gp). Chalcedony (70 gp). 1 Minor magic item.
Eleanor Lancaster, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. Her hair is silver and curly. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the east to a Carter, Eleanor learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eleanor took refuge in the old dungeon and found the beat up glaive and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Nature, Has a crush. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 40 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Ignan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: Violet garnet (900 gp). White pearl (40 gp). Smoky quartz (20 gp). Silver pearl (40 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. She has a dull look in her black eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them
History: Beleth was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Persistence. Flaws: Ugly, Greedy, Shy. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Bardryn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is blonde and curly. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born into a rich family. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she is greedy
Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
