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NPC Generator

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Advanced [show]


Ozyman Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ozyman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Ozyman Swiftwhistle, Male Halfling Commoner 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Flame Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Jeweler, but he got bored and became a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Flame Of Ivory, Male Tabaxi Druid 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp. Violet garnet (500 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Adelard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: Adelard was born in the north. At a young age he loved to build and create. A gifted student he started as a Dilettante, but he got bored and became a Gardener. He struck the Gardener job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Persistence. Flaws: Depressed. Bonds: Job, Military. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Adelard Browning, Male Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)5 (-3)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Eldeth Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing colorful clothing, dressed as a Carter. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Eldeth was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with her crush; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Joker. Flaws: Insomniac, Secretive. Bonds: Job, Nature, Has a crush. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Eldeth Steelfist, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 12 (+1)6 (-2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 340 gp. 1 Banded mail.


Social Check DCs


Harvest Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her cinnamon fur is kept up in a ponytail inside a feathered hat. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Addict, Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Harvest Thunder, Female Tabaxi Fighter 8
Medium (4'9") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 160 pp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Sporting a white mohawk this woman's hair draws a lot of attention. She has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic woman, Jane's first love is herself. Her second love is also herself. She uses divination through singing.

History: Jane was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and wants to raise her children well

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Family. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Jane Hadleigh, Female Human Expert 7
Medium (6'0") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilia Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears grey cloth garments or leather armor. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kilia took refuge in the large cave and found the beat up longbow and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants revenge against dire rats; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, In love, Enemies. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Kilia Ungart, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +1, Athletics -1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 40 gp.


Social Check DCs


Mishann Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She wears a feathered hat to hide her balding. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Job, In love, Immigrant. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Mishann Delmirev, Female Dragonborn Bard 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 4 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, yellow shirt, and black tie. He is bald on top and has large white tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gunter was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has worked as a Hunter like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: In love, Job. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Churchill, Male Human Rogue 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs

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