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NPC Generator

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Advanced [show]


Irann Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her moppish red hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Irann Erenaeth, Female Elf Adept 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2000 cp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He wears a pastel armored body suit, with a simple blue line shooting up and back down. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are hazel and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Pelt In the Wind, Male Tabaxi Druid 11
Medium (6'10") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 210 pp.


Social Check DCs


Korinn Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of quarterstaffs on her belt, each one with a ruby on the hilt. She keeps her rusty crest in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Korinn took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse, Depressed. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Korinn Verthisathurgiesh, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Onyx (50 gp).


Social Check DCs


Naivara Almeida, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Naivara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She struck the Bellfounder job and began her own company from there.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Naivara Almeida, Female Half-Elf Expert 8
Medium (4'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1600 gp. Moss agate (16 gp). Jasper (80 gp). Blue sapphire (1300 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). Zircon (80 gp).


Social Check DCs


Gynnie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gynnie was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Family. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Gynnie Shadowquick, Female Halfling Ranger 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)9 (-1) 13 (+1)17 (+3)
Skills Athletics +1, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Bilbron Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a tan and black handkerchief worn on his left side. His hair is cut close to his head. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He inherited the family business which he has now maintained for 4 years.

Motivation: An old rival family wants him found; and doesn't want to be a body guard and was forced into it by his family

Flaws: Ugly, Terse. Bonds: Has a crush, Rich, Job, Family. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Bilbron Nucklestamp, Male Gnome Warlock 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp.


Social Check DCs


Dariff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak, and carries monstrous two handed axes. She has styled her chestnut hair well, parting it to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Dariff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Banker. She is untrained/undisciplined, which makes her dangerous.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Impulsive, Insane. Bonds: Job, Criminal record. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Dariff Strongheart, Female Dwarf Ranger 8
Medium (3'9") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Deep blue spinel (1200 gp). Blue star sapphire (800 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Wellington, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and blonde with streaks of white, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born into a rich family. She dropped out of school before completing her studies. She has achieved small success as a Servant.

Motivation: To be a Map Maker again.

Ideals: Fighting, Logical. Bonds: Attractive, Job, Rich. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Griselda Wellington, Female Human Warrior 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Pink pearl (50 gp). 1 Breastplate.


Social Check DCs


Avelina Thackeray, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear brown pants and tee shirts, and is pretty ugly. She has dyed her greying white hair a little too much giving a sharp white color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Ideals: Logical, Athletic. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Avelina Thackeray, Female Human Aristocrat 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)8 (-1) 5 (-3)14 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 350 pp. Golden yellow topaz (800 gp). Smoky quartz (20 gp). Rose (20 gp). Pink pearl (130 gp). Deep blue spinel (800 gp). Smoky quartz (20 gp). Black opal (900 gp). Deep blue spinel (800 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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