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NPC Generator

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Advanced [show]


Gardain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His hair is black, silky, and of moderate length. His eyes are amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Gardain Trueblood, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp.


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy red pantaloons and a tan scarf. His brown hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Ozyman grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Rich. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Ozyman Silvereyes, Male Halfling Expert 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chem Panic, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his chestnut hair well, parting it to the right. His thin eyebrows rest above his beady white eyes.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out south to avoid the crime he committed. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Religious, Criminal record. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Chem Panic, Male Tiefling Warlock 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp.


Social Check DCs


Unvera Turen, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is bald on top and has large red tufts of hair around her ears. She has gleaming, smiling brown eyes.

Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Unvera took refuge in the old dungeon and found the beat up longsword and armor she uses now. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and wants her loneliness to end

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Unvera Turen, Female Gnome Warrior 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly chestnut, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food she seems plenty friendly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of a Farmer, who enjoyed hunting, Bardryn was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was granted psionic powers by her dying sister.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Philantrophist, Gifted. Bonds: In love, Nature, Has a crush. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Bardryn Dankil, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 390 gp.


Social Check DCs


Aline Wharton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. Her silver hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is a Chromatic Dragon in disguise. From there she went from mercenary job to mercenary job. After a long history of fighting, Aline and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Aline Wharton, Female Human Wizard 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Faral Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She has never given up on her dancing dream.

Motivation: She's attracted to the PC; and wants to open a new tavern

Ideals: Artistic. Bonds: Rich, Guardian, Enemies, Job, Has a crush. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Faral Firahel, Female Elf Monk 9
Medium (5'0") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1400 gp. A delicate brass dragon egg (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Nordak Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and has a large grey mantle and cape that has been intricately interwoven into his tan robe. His left leg appears badly burned and disfigured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes peer out from beneath his small grey hat.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Nordak managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Gifted. Bonds: Criminal record, Rich, Enemies. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Nordak Thrahak, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 80 gp.


Social Check DCs


Mardnab Offund, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'5". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the north; and she's looking for her big break

Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Rich, Adventurer, Mentor. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Mardnab Offund, Female Gnome Cleric 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)7 (-2) 15 (+2)14 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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