Purson Care, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy green suit. His hair, while still mostly purple, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Military, Immigrant. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 141 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6
Possessions: 5000 gp. Black star sapphire (500 gp). Rose (20 gp). Blue sapphire (500 gp).
Lance Remington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey armored body suit, with a simple green line shooting up and back down. His brown hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Philantrophist, Fighting. Flaws: Ugly. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Wiggan Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 8 years old his parents immigrated from the south. He helped his mother out around the business and became quite the natural. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Shy. Bonds: Rich, Immigrant, Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Hoshû Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear black clothing when he does not wear armor. His red hair is cut short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Insane, Shy. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp.
Mordai Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His skin is flawless and his black eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Mordai grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and wants to raise his children well
Bonds: Adventurer, Attractive, Debt, Family. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Star rose quartz (70 gp). Black star sapphire (1400 gp). Star ruby (1400 gp). Azurite (13 gp). Tourmaline (70 gp). Red spinel (70 gp).
Fonkin Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a custom-built plate barding that's adorned with tan lining and desert motifs and is in decent physical shape. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Half-Orc culture. He is able to make almost anything out of random pieces of junk.
History: The child of a Dilettante, who enjoyed hunting, Fonkin was taken on many hunting expeditions. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has achieved small success as a Engraver.
Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Racist. Bonds: Nature, Job, Has a crush. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. Malachite (11 gp). Aquamarine (1100 gp). Amethyst (40 gp). Lapis lazuli (11 gp). 1 Minor magic item.
Zaffrab Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His tied-back hair is black. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Flaws: Insane, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 400 gp. Rhodochrosite (14 gp). Blue star sapphire (1600 gp). Chrysoberyl (60 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a yellow suit. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His martial abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Barkeep.
Motivation: A strong sense of loyalty to Elven people; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic, Impulsive, Racist. Bonds: Job. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Sard (40 gp). Rose (40 gp).
Adrie Raethran, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the north to a Servant, Adrie learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrie took refuge in the large cave and found the beat up axe and armor she uses now. She has achieved small success as a Servant.
Motivation: She'd like to take her coworkers down a peg; and to be a bookbinder again
Flaws: Ugly, Secretive, Impulsive. Bonds: Job, Nature. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 48 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin, Auran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Obsidian (10 gp). Deep blue spinel (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
