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NPC Generator

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Advanced [show]


Hamil Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with Stetson hat. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length golden hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Hamil has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Hamil Thorngage, Male Halfling Druid 14
Small (3'1") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 4000 gp. Coral (110 gp). Silver pearl (110 gp). Golden yellow topaz (1400 gp). Moss agate (9 gp). Star rose quartz (30 gp). Zircon (30 gp). Deep green spinel (110 gp). White pearl (110 gp). White pearl (110 gp). Golden yellow topaz (1400 gp). Azurite (9 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He very much looks the part of a Butcher. He has a hunchback. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south his family was never financially stable. His childhood dream was to be a Tailor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Pacifist, Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Hubert Garcia, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Nurkara Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. Her blonde hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich western family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful, Shy. Bonds: Attractive, Rich, Job. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Nurkara Dankil, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Vadania Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and carries halberds. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She got into the Armorer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She struck the Armorer job and began her own company from there.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and to unite with her brother

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vadania Berevan, Female Elf Rogue 4
Medium (5'2") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Naal Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely tan suit with green socks and a vest with buckled shoes. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and revenge

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Naal Netyoive, Male Elf Adept 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Kelter was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mason. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Kelter Strongbones, Male Halfling Expert 13
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 75 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Insight +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 200 pp. Tiger eye turquoise (6 gp). Blue diamond (2000 gp). Smoky quartz (80 gp). 1 Medium magic item.


Social Check DCs


Hupe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Hupe Smoothhands, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Uthûg Clifford, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Impulsive. Bonds: Criminal record, Family, Job. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uthûg Clifford, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 6 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. Rhodochrosite (15 gp). Alexandrite (1500 gp). Jasper (20 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a tan suit. His hair is chestnut and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Rich, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Umpen Bafflestone, Male Gnome Warrior 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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