Elaim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Elaim was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Sun Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears professional attire. Her white fur is kept up in a ponytail inside a wide-brimmed hat. Her eyes are a pleasant hazel.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. Rock crystal (70 gp). Alexandrite (1500 gp). Sard (70 gp). Black opal (600 gp). Red spinel (60 gp). Coral (60 gp). Freshwater pearl (15 gp).
Arara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her spear. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a tattooed face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered dancing. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and doesn't want to be a beggar and was forced into it by her family
Ideals: Philantrophist, Artistic. Bonds: Family, Military. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Igden Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, blue cloak. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Slave, Military, In love. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Simple lock.
Mara Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her clothes are grease stained in places. She keeps her golden hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with painting.
History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Bonds: Poor, Immigrant. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. 1 Everburning torch.
Right-Handed Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown coat over a pastel low-cut shirt, and a feathered hat upon his head. His orange fur is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. After months of barely getting by, Right-Handed managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Optimist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 210 pp.
Reddlepop Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears an entirely blue suit with green socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her hair is silver and curly. She is baby faced.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a poor family in the city she treasured whatever gifts she got. Reddlepop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Reddlepop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family.
Ideals: Joker. Bonds: Immigrant, Family, Poor, Criminal record. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 90 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1100 pp. Deep blue spinel (400 gp). Malachite (9 gp). Hematite (9 gp). Deep blue spinel (400 gp). Tourmaline (60 gp). Citrine (40 gp). Deep blue spinel (400 gp). Deep green spinel (60 gp). Black pearl (400 gp). Jet (60 gp). Peridot (40 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.
Uadjit Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear green pants and tee shirts. Her green crest is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the east, but her parents moved at a very young age to the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Slave. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant yellow.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Ploughman, but he got bored and became a Painter. He struck the Painter job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1100 gp. Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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