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NPC Generator

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Advanced [show]


Sybil Haley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. She is bald on top and has large blonde tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Sybil Haley, Female Human Expert 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered warhammer and tarnished longbow as well. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Veit embodies much of what other species detest in the Dwarves. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Veit Torunn, Male Dwarf Aristocrat 4
Medium (4'5") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. He has silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Immeral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his sister

Flaws: Addict. Bonds: Family, Military, Rich, Immigrant, Religious. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Immeral Teinithra, Male Elf Cleric 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 15 (+2)6 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 10000 cp.


Social Check DCs


Alston Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Alston is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his singing dream.

Motivation: He loathes his own lifestyle; and he is content

Ideals: Extrovert, Artistic, Gifted. Flaws: PTSD, Depressed. Bonds: Attractive. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Alston Lingenhall, Male Gnome Warlock 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 14 (+2)16 (+3)
Skills Investigation +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Banded mail.


Social Check DCs


Senteq Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His black hair is knotted and matted. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Senteq Loofollue, Male Gnome Expert 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her gray fur is braided into rings. Her blue eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She moved out west to avoid the crime she committed. By chance she met her brother recently and the two have been together since.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Cask Plume, Female Tabaxi Warlock 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)6 (-2) 16 (+3)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Rose (60 gp). Black pearl (1500 gp). Freshwater pearl (4 gp). Sard (60 gp). Deep green spinel (160 gp). Obsidian (4 gp). Blue quartz (4 gp). Blue sapphire (1300 gp).


Social Check DCs


William Clayden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the north to a Mercenary, William learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist. Bonds: Adventurer, Job, Poor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

William Clayden, Male Human Expert 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joan Sherwood, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large grey mantle and cape that has been intricately interwoven into her blue robe. She is an epitome of beauty. Her chestnut hair has been sun bleached extensively. Her eyes are blue and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She invites people to come help in her community garden.

History: When she was but 8 years old her parents immigrated from the south. In her 18th year, her parents were killed by a dire rats raid, leaving Joan alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Joan was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Someone believes her a fraud; and she wants revenge against dire rats

Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant, Enemies. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Joan Sherwood, Female Human Ranger 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Eggren Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her scarlet crest, when down, is lengthy. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Eggren lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Eggren Phrahdrandon, Female Dragonborn Warlock 14
Medium (6'3") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 62 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver comb with moonstones (900 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (5000 gp). Gold music box (2000 gp). Jeweled electrum ring (7000 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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