Emerald On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He keeps his long black fur kept up in a rat tail. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Emerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic, Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 250 pp. Silver chalice with lapis lazuli gems (80 gp).
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He very much looks the part of a Brewer. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his cinnamon fur up. His eyes are likewise copper. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: Beast lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Brewer job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Ideals: Joker. Bonds: Job, Attractive, Religious, Family. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 500 pp. Rhodochrosite (7 gp). Malachite (7 gp). Moss agate (7 gp). White pearl (160 gp). Rich purple corundum (1600 gp). Bloodstone (60 gp). Golden yellow topaz (900 gp). Banded agate (7 gp). Blue star sapphire (1600 gp). Pink pearl (160 gp).
Kadana Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She has wavy rusty crest. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Kadana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 12)
Armor Class 8
Hit Points 53 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
Possessions: 2000 gp. Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Solid gold idol (800 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). An abacus with copper, silver and gold markers (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a green armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. He has rusty crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and to pay off his debts
Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Willow Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy white dress. She has shaved her head bald. Her gray eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She can't help but pocket interesting objects she comes across
History: She was born in the west, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Bonds: Attractive, Job, Criminal record, Immigrant, Enemies. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 14)
Armor Class 16
Hit Points 47 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 13 (+1) | 19 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Undercommon, Auran
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.
Gerbo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears blue leather gloves, a blue jacket, and tight pants. He has a long silver beard with little hanging trinkets. His gray eyes peer out from beneath his deerstalker blue hat.
Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Knight for hire.
Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 900 gp.
Leshanna Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She has wavy chestnut hair. Her ears are large.
Personality: She is fixated on the number 67. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Leshanna studied abroad. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Meet up once more with her childhood friend; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Black velvet mask with numerous citrines (120 gp). Solid gold idol (1200 gp). Silver comb with moonstones (800 gp). Old masterpiece painting (1000 gp).
Godfrey Barclay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in grey turtlenecks beneath a tan coat with violet slacks. He is bald on top and has large chestnut tufts of hair around his ears. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.
History: Born in the west his family was never financially stable. He has had some formal poetry training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and he would like to get married and retire
Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 200 sp. Golden pearl (60 gp).
Ghesh Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His crest is gold, silky, and of moderate length. His eyes are red and catlike.
Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 141 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 3000 gp. Alexandrite (900 gp). Rhodochrosite (8 gp). Jet (150 gp). Citrine (50 gp). Bloodstone (50 gp). Deep green spinel (150 gp). Fiery yellow corundum (1600 gp). Obsidian (8 gp).
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