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NPC Generator

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Advanced [show]


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His eyes are likewise hazel.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Joser was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Joser Warmwater, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 5 (-3)18 (+4)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a hand crossbow. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Umpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Umpen. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Criminal record, Rich. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Umpen Loofollue, Male Gnome Ranger 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Carrie Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He sports a long white beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Sailor, who enjoyed hunting, Carrie was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Carrie Aloro, Male Elf Fighter 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)17 (+3) 13 (+1)16 (+3)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ghûra Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is braided into rings. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ghûra hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Ghûra Harper, Male Half-Orc Rogue 4
Medium (5'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He very much looks the part of a Merchant. His auburn hair is thinning but still full. His eyes are amber and beady.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Tim was raised in a hard working conservative environment. He worked as a nervous Merchant and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Ugly, Hedonist, Addict. Bonds: Job. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Whitby, Male Human Warrior 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Balifra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The war was a terrible time for her, and Balifra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Balifra hails from a village terrorized by giants. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: A deep hatred of giants; and she'd like to take her coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Job, Military, Enemies. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Balifra Fireforge, Female Dwarf Ranger 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Oriel Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her yellow robe and has her hand crossbow always slung over her shoulder. She has moderate length brown hair. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.

History: Oriel lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Navigator, and she later adopted a second son.

Motivation: An old rival family wants her found; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Shy, Selfish, Ugly. Bonds: Family. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Oriel Sharps, Female Half-Elf Adept 5
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Olunt Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his falchion. His black hair is slicked back into a classic pompadour. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Olunt Thrahak, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)5 (-3) 16 (+3)13 (+1)
Skills Nature -1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Herbalist. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Passionate, Logical, Artistic. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joser Wiseacre, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs

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