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NPC Generator

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Advanced [show]


Anbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her pickaxe and is in decent physical shape. Her black hair is well kept. Her eyes are blue.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her poetry dream.

Motivation: She wants nothing more than to rejoin the army; and to unite with her brother

Ideals: Disciplined, Artistic. Bonds: Military, Attractive. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Anbera Rubyeye, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Iados Charity, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His white hair is greasy and uncared for. His fierce black eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Iados Charity, Male Tiefling Expert 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 15 (+2)18 (+4)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +2

Possessions: 700 gp. Rose (50 gp). Amethyst (130 gp). Citrine (50 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: German accent

Attributes [hide]

Nutae Ofandrus, Male Half-Elf Wizard 7
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Solid gold idol (1100 gp). Carved bone or ivory statuette (70 gp). Sapphire pendant on gold chain (2600 gp). 1 Minor magic item.


Social Check DCs


Raam Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. His black hair is still thick. He has silver eyes and a green hat with a tan feather.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He feeds upon the attention of others.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and to settle down with his crush

Flaws: Antagonistic, Racist. Bonds: Has a crush, Attractive, Immigrant. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Raam Instinct, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)12 (+1) 17 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Carnelian (30 gp). 1 Chain shirt.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His beige fur is still thick. His yellow eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Bather profession.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Two Llamas Candle, Male Tabaxi Bard 17
Medium (6'4") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 51 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Medicine +9, Survival +9
Senses Passive Perception 13
Languages
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 5000 gp. Jade (160 gp). Amber (160 gp). Red garnet (160 gp). Moss agate (10 gp). Sardonyx (30 gp). Emerald (1500 gp). Alexandrite (1200 gp). Obsidian (10 gp). Malachite (10 gp). Rose (30 gp). Black pearl (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Xanaphia Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears professional attire. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast plains. She made a point of taking high paying jobs and getting most of it up front. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Nature, Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Xanaphia Xistsrith, Female Half-Elf Adept 13
Medium (4'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 70 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears her beige fur up. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Beast embodies much of what other species detest in the Tabaxis. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Beast hails from a village terrorized by dire rats. Her mother was a soldier and died while she was still young. Beast was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against dire rats.

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Military. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Beast In the Wind, Female Tabaxi Aristocrat 4
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 60 pp.


Social Check DCs


Nazdûg Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazdûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record, Mentor. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nazdûg Badger, Male Half-Orc Sorcerer 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 15 (+2)9 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Joker. Flaws: Secretive, Impulsive. Bonds: Attractive, Rich. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Gerard Colton, Male Human Druid 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 110 gp.


Social Check DCs

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